User Tag List

Page 5 of 5 FirstFirst ... 3 4 5
Results 41 to 42 of 42

Thread: ZScript additions for 2.51.

  1. #41
    Keese ywkls's Avatar
    Join Date
    Feb 2016
    Posts
    62
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    478
    Level
    7
    vBActivity - Bars
    Lv. Percent
    87.78%
    Quote Originally Posted by DarkDragon View Post
    Thanks! That's very helpful.
    By the way, do you know how I can get in touch with Mero and aaa2? They are apparently banned on Pure...
    Mero is Tamamo here on AGN. I don't know about aaa2, that's before my time. What script did they write?

    (Also, there are several useful scripts that I've written, but I hesitate to promote them for inclusion with new quest packages.)

  2. #42
    The Timelord
    QDB Manager
    ZC Developer

    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,396
    Mentioned
    112 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    4,761
    Level
    21
    vBActivity - Bars
    Lv. Percent
    69.08%
    Quote Originally Posted by DarkDragon View Post
    Thanks! That's very helpful.
    By the way, do you know how I can get in touch with Mero and aaa2? They are apparently banned on Pure...
    It seems that you want to provide Preloaded Scripted Quest Templates. If so, I have already been working on that, and it's on the 2.future plan list. Many of the components for that are done, and those that are unfinished are either partially done, or shouldn't be terribly hard to complete. There was never any consensus on this though.

    What I effectively wanted to provide, were a preloaded Gameboy type scripted quest pack, and a Z3-esque preloaded scripted quest pack, so that the user could load one of those, and just place everything using the editor, without needing to worry about adding scripts unless they later want to expand it.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social