User Tag List

Results 1 to 5 of 5

Thread: Screen->Wavy crashes ZC (2.50.2)

  1. #1
    Banned
    Join Date
    May 2015
    Posts
    141
    Mentioned
    34 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    667
    Level
    9
    vBActivity - Bars
    Lv. Percent
    14.48%

    Sick Bug Screen->Wavy crashes ZC (2.50.2)

    While I was beta testing a quest, I kept on getting weird crashes 75% of the time I got the Screen->Wavy effect. However, when I set up a test quest to reproduce this, I couldn't get it to reproduce, no matter how high I set Screen->Wavy to. Later, while playing the recently released Yuurei, I got hit with another screen wavy effect, and crashed, yet during an earlier playthrough of it, it didn't crash. Some things in common with almost all of the times it has crashed is that I had not saved in a good while, and often times I was getting hurt when it crashed (Not all the time though; one time I wasn't getting hurt and it still crashed). It wouldnt crash immediately upon getting Screen->Wavy, but rather around 1-3 seconds later. The type of crash is of the "The program has stopped working properly" windows errors you get. Again, I have not been able to reproduce this at will.

  2. #2
    Is this the end?
    ZC Developer
    Saffith's Avatar
    Join Date
    Jan 2001
    Age
    41
    Posts
    3,389
    Mentioned
    178 Post(s)
    Tagged
    6 Thread(s)
    vBActivity - Stats
    Points
    6,432
    Level
    24
    vBActivity - Bars
    Lv. Percent
    69.88%
    Fixed.

  3. #3
    The Timelord
    QDB Manager
    ZC Developer

    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,396
    Mentioned
    112 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    4,761
    Level
    21
    vBActivity - Bars
    Lv. Percent
    69.08%
    Quote Originally Posted by Saffith View Post
    Fixed.
    What caused this one? I never ran into it.

  4. #4
    Is this the end?
    ZC Developer
    Saffith's Avatar
    Join Date
    Jan 2001
    Age
    41
    Posts
    3,389
    Mentioned
    178 Post(s)
    Tagged
    6 Thread(s)
    vBActivity - Stats
    Points
    6,432
    Level
    24
    vBActivity - Bars
    Lv. Percent
    69.88%
    It copies the screen to another bitmap, then copies it back pixel by pixel. If the amplitude's too high, it reads beyond the end of the second bitmap.

  5. #5
    The Timelord
    QDB Manager
    ZC Developer

    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,396
    Mentioned
    112 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    4,761
    Level
    21
    vBActivity - Bars
    Lv. Percent
    69.08%
    Quote Originally Posted by Saffith View Post
    It copies the screen to another bitmap, then copies it back pixel by pixel. If the amplitude's too high, it reads beyond the end of the second bitmap.
    Oh, aye. I remember reading inthe allegro docs that reading outside the bou ds of bitmaps with most if the 'fast' functions is a bad idea, for memory bitmaps in particular.

    I was curious especially, as it seemed to happen to a few select users, rather than regularly cropping up for everyone, using the same quests, which often screams 'Windows issue'.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social