Reported by Alucard648:
http://www.purezc.net/forums/index.php?showtopic=70437
If the player is using the Lens of Truth, screenshots are black.
[mod] I believe this is intentional, to prevent cheating the lens cost. [/mod]
Reported by Alucard648:
http://www.purezc.net/forums/index.php?showtopic=70437
If the player is using the Lens of Truth, screenshots are black.
[mod] I believe this is intentional, to prevent cheating the lens cost. [/mod]
http://www.zoriarpg.com/zc/LoE_Userbar.png http://zoriarpg.com/zc/EiyuuUserbar.png
http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
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I will have to look at the code for it, but yes I do believe that it's intentional to not cheat the lens cost. Never the less any suggestions are welcomed on improving the lens system.
Improving the lens... The most common request that I get, is to add setter/getter functions to ZScript. bool LensOn, or bool LensOn(int size), something like that. The other, is a way to more precisely define what it reveals. Of course, all the items with a constant magic drain, people want to be able to set cost per some specified duration, instead of per frame.
Scripting costs is easy enough, but people who want to use only editor properties, complain.
I don't think it would be too hard to flip the lens on and off with ZScript though. I added a LensOn var to one of my 2.x work files, probably back in April, with the intent of working on that, but that's all a topic best served in zc dev discussion.
I'm 90% certain this is not a bug, but it was reported as one, so all I can really do is follow up on it when I have the time.
http://www.zoriarpg.com/zc/LoE_Userbar.png http://zoriarpg.com/zc/EiyuuUserbar.png
http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
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