I'm working in verson 2.50.2 and created a quest with a 1 x 2 sprite. Almost immediately, I noted that the sprite wasn't colliding with enemies, spikes or eweapons except on its bottom half. I ended up scripting a solution to this, but having to do that is just painful. I could probably provide file to demonstrate this, but I'd have to remove all of the scripts and that's gonna take some time. I'll include one if requested.