Just as it says on the tin. At present, neither push blocks, nor conveyors seem to work unless they are on layer 0. Being able to place them on layers 1, and 2, without needing to script them from scratch, would be wonderfully useful.
Just as it says on the tin. At present, neither push blocks, nor conveyors seem to work unless they are on layer 0. Being able to place them on layers 1, and 2, without needing to script them from scratch, would be wonderfully useful.
Last edited by ZoriaRPG; 12-28-2015 at 09:23 PM.
http://www.zoriarpg.com/zc/LoE_Userbar.png http://zoriarpg.com/zc/EiyuuUserbar.png
http://www.zoriarpg.com/zc/CIS_Original.pnghttp://www.zoriarpg.com/zc/CIS_II_Userbar.png
Latest ZC 2.53 (Win32) | (Technical Specification | Changelog)
Latest ZC 2.55(Win32) | 2.55 Modules | (Techical Specification | Changelog)
ZC Source Code | ZClaunch Source Code
Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
ZScript & ZC-Related Pastebin | ZC Dev & Builds | ARCHIVED ZC Dev & Builds | YouTube Channel | Quests and ZScript Repository
All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable.
push blocks probably not, but we might be able to hack it in some how. I've taken a look at that myself it's ugly. "they use their own drawing layer actually which i believe is why this hasn't been done yet"
conveyors yeah we need to get on that.
@Saffith @Gleeok
can either of you confirm what i said about push blocks?
There are currently 1 users browsing this thread. (0 members and 1 guests)