Quote Originally Posted by ZoriaRPG View Post
Oh, well, I always use 'new enemy tiles'. Still, you can duplicate the tiles, make some blank, and select a left tile for each version. Ghoma is six tiles, three for the body, plus three, for eyes, all in a line. You can make as many sets as you want.

I also believe that you can set Ghoma's width to 3, to ignore the additional animations; although I've no idea why I'm discussing this at all.
During Zelda 3's production I tried something similar with Manhandla and it DIDN'T work, so to recolor the pincers I had to modify one of the pallettes. I don't know if it would work for Gohma or not but my guess is no.