Quote Originally Posted by mrz84 View Post
In other words, your day was like this: https://www.youtube.com/watch?v=0CB-MHu8zKI
Yep. Pretty much that minus that music and the swivel chair.

Quote Originally Posted by Anarchy_Balsac View Post
Now Gleeok, you know as well as I do that using canned code does not mean using it as is. If it did, all users of XNA Game Studio's Platformer Starter Kit would be generic, non-scrolling platformers about Indian Jones ripoffs collecting yellow gems............

Or to make a long story short, if there's pre-programmed hash maps, why not pick the one you like best, and mod it? Modifying it still makes it customized, but saves the headache of starting from scratch.
True. I usually wouldn't even bother modding it though. I have a bunch of different libraries installed so I'd just pick something from one of those normally. And I usually do. It's sort of I just had an idea and I usually just go for it. Plus, I already had a half-working HashMap anyway.

This project has also sort of become a "from-scratch" project. Obviously I'm using libraries for sound and c# scripting, I'm not that crazy.