User Tag List

Results 1 to 3 of 3

Thread: Smart Scrolling - Crash if Nothing on Next Screen

  1. #1
    The Timelord
    QDB Manager
    ZC Developer
    ZoriaRPG's Avatar
    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,358
    Mentioned
    110 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    4,511
    Level
    21
    vBActivity - Bars
    Lv. Percent
    19.04%

    Smart Scrolling - Crash if Nothing on Next Screen

    I personally never use this QR, but I'm testing a quest that does.

    If Smart Scrolling is used, and you walk to the edge of a screen, where there is no screen above it (the edge of a DMAP), ZC instantly crashes. I know this at least affects walking UP. I haven;t tested other directions. If the Devs want a.qst file with this problem, i can send them one, in private, and note where, and how to replicate it 100% of the time.

  2. #2
    Is this the end?
    ZC Developer
    Saffith's Avatar
    Join Date
    Jan 2001
    Age
    36
    Posts
    3,383
    Mentioned
    177 Post(s)
    Tagged
    6 Thread(s)
    vBActivity - Stats
    Points
    6,215
    Level
    24
    vBActivity - Bars
    Lv. Percent
    33.79%
    Someone jumped past a validation step. :p Should be fixed now.
    [tèknoláiz]

    ffcscript.zh 1.1.1 - Updated 2014-08-19
    ghost.zh 2.8.4 - Updated 2019-07-15
    tango.zh 1.3.2 - Updated 2019-08-01

  3. #3
    The Timelord
    QDB Manager
    ZC Developer
    ZoriaRPG's Avatar
    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,358
    Mentioned
    110 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    4,511
    Level
    21
    vBActivity - Bars
    Lv. Percent
    19.04%
    Brilliant Saffith.

    Sorry to keep piling these up, but at least I'm finding things. I would never have noticed this one, had I not been testing a game with this QR enabled. (It's usually a sin of quest design.)

    At first I thought it was some kind of script bug, but there were no scripts on the screen. It instantly dawned on me that the quest had Smart Scrolling, and when I disabled it, and the bug stopped, I had a very good idea of what was happening. It couldn't read datum that wasn't there, and was either overflowing, or corrupting the stack.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social