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Thread: How many candles per head?

  1. #21
    Keese Jaydeadone's Avatar
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    Quote Originally Posted by Mero View Post
    @ShadowTiger

    Yeah your right pal, whats funny is that Our Calender is so broken because we made it 12 monthes. the moons spins around the earth every 28 days. The earth around the sun 365.25 days. 365.25/28 = 13. "insert score of numbers here" it use to be based off 13 monthes 28 days each with several days not belonging to any month or something. See I told you it was broken my friend.
    So would the Jewish or Muslim calendars be more accurate then?
    I had never really given thought to the passing of time, I've always considered it a hindrance to anything I was trying to do. Last time I checked my life wasn't the final round in a game show. I have shyt to do.

    Tempus est grave onus .
    A severed foot is the ultimate stocking stuffer.

    Mitch Hedberg

  2. #22
    Wizrobe Nightmare's Avatar
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    Happy Birthday Gleeok!

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  3. #23
    Keese Jaydeadone's Avatar
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    Jesus Gleeok,
    You are ancient. I've been going through PureZC forums all day trying to educate myself on certain things...and you are in there a lot, over the course of many years of time stamped entries.
    J~
    A severed foot is the ultimate stocking stuffer.

    Mitch Hedberg

  4. #24
    Wizrobe erm2003's Avatar
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    Happy belated. Sorry got busy for a few days and missed it!

  5. #25
    The Artist Once Known As Old-Skool QDB Manager
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    six, I think.

    http://i.ytimg.com/vi/oBOd48z-woA/maxresdefault.jpg

    happy birthday, Gleeok

  6. #26
    Here lies mero. Died by his own dumbassitude.
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    That game is responsible for many of my nightmares as a child in Japan.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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