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Thread: New to ZC

  1. #1
    Gel
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    New to ZC

    I've always wanted to make my own Zelda romhack, and after participating in some mario related things with SMBX I found out about Zelda Classic. I'm not a huge fan of the first zelda game, but is this engine really customisable?

    If I wanted to would it be easy enough to make a quest that looks and feels like Link's Awakening?

  2. #2
    I shall exalt myself over all Armagedddon Games bigjoe's Avatar
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    There is a tileset that contains the same elements as the Gameboy Zelda games. From that you should be able to come up with something to your liking.

    http://www.purezc.net/index.php?page=tilesets&id=79

    As far as gameplay is concerned, the default enemy editor enemies mostly follow their Zelda 1 counterparts, so in order to make some of the things unique to Link's Awakening, you may have to familiarize yourself with scripting. You can make a quest that is a fairly decent lookalike without scripting, but with a little bit of learning you can do a lot more.

    A lot of the elements of Link's Awakening are already supported though. Lock blocks, spin attack, etc. You're on a sort of middle ground, so to speak.


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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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