User Tag List

Results 1 to 3 of 3

Thread: Good glitch

  1. #1
    Keese luckilla's Avatar
    Join Date
    Oct 2013
    Location
    Ohio
    Age
    47
    Posts
    66
    Mentioned
    2 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    574
    Level
    8
    vBActivity - Bars
    Lv. Percent
    54.03%

    Not A Bug Good glitch

    There is a good glitch in the zelda classic RC candidate 2.5.1

    I gave it a gold star because I like the glitch. In the 1st and 2nd quests when killing the Digdogger after blowing the whistle and it splits into 3 mini Digdoggers if you kill one of the mini Diggdoggers and leave the room then come back in the room where the Diggerdogger was it is gone for good.

  2. #2
    Is this the end?
    ZC Developer
    Saffith's Avatar
    Join Date
    Jan 2001
    Age
    41
    Posts
    3,389
    Mentioned
    178 Post(s)
    Tagged
    6 Thread(s)
    vBActivity - Stats
    Points
    6,429
    Level
    24
    vBActivity - Bars
    Lv. Percent
    69.42%
    Not a bug. They do that on the NES, too.

  3. #3
    Keese luckilla's Avatar
    Join Date
    Oct 2013
    Location
    Ohio
    Age
    47
    Posts
    66
    Mentioned
    2 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    574
    Level
    8
    vBActivity - Bars
    Lv. Percent
    54.03%
    Sounds good to me then as far as I am concerned everything is good! Some glitches are good I think, like the glitch in level 1 where you enter level 1 the door is locked, then leave the dungeon and come back and the door is unlocked.

    I do like the glitch with Diggdogger though, but glad to know it is not a bug.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social