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Thread: [2.50] String reordering breaks info types.

  1. #1
    AGN's resident fox. Orithan's Avatar
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    Sick Bug [2.50] String reordering breaks info types.

    While I was testing Zelda's Last Wish in 2.50, I discovered a bug where the info type strings break if you reorder strings to before the strings which the info types use. When you pay for info and you have reordered a string later than the info type message to a point before that message, the info type reads a later string than intended.
    I looked around the string table and discovered that I moved three strings - #58 (moved to position #57, factoring other string movements in), #75 (moved to position #2, factoring other string movements in) and #76 (moved to position #3, factoring other string movements in).
    As a result, the info types that use strings after string #58 seem to use strings 2 positions after the ones they were supposed to move. I haven't tested the ones that use strings before #58, but I suspect that they will be the same.
    The Legend of Zelda: Zelda's Last Wish.
    Progress: 99% complete. (Overworld: 100%, Dungeons: 99% overall).
    ETA: Pending.
    Beta/Demo: Out now!


  2. #2
    Is this the end?
    ZC Developer
    Saffith's Avatar
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    This should be fixed.
    The problem was actually in ZQuest, not ZC. ZC's displaying the correct strings; ZQ's wrong about which ones those are.
    Last edited by Saffith; 07-29-2013 at 01:13 AM.

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