So that's 128 bytes? I can't imagine wanting to map out every stat of every level-up for every character.. though I guess it is possible. It's funny because normally I think that memory is cheap, but it seems like just 74 KB of wasted space. lol. I think even rpg-maker has a formula X 8 stats and that's it (8 * 4bytes * 99 * num_chars)
..there should be something in there though I guess. How about: neededEXP + 1 byte per stat, and then when someone makes a case for why more is better we can add more. ..Plus it's kind of useless having extra without some kind of level up editor thingy. Mmm. Yeah?
[edit] Also, it's not really the the number of bits that is important, but rather what the memory is used for.