OK, check it.

So far items, characters, and monsters are stored kinda like this:

Code:
    <Monster name="Goblin" description="" script="Goblin">
        <Attributes>8,6,6,1,1,80,0,0,4,4,2,6,4,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</Attributes>
        <Elements>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</Elements>
        <Status>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</Status>
        <Flags attrib="0" elements="0" status="0" family="0" class="0" misc="0"/>
        <ItemDropSet count="0" multiple="false"/>
    </Monster>
Obviously items and players don't have a drop set, and will need some spell/skill data also (not started on that yet). Other than those, am I missing anything? ...requests?