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View Poll Results: What should it be called?

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  • Final Fantasy Classic

    26 70.27%
  • Final Fantasy Regenesis

    0 0%
  • Final Fantasy Catastrophe

    2 5.41%
  • A play on words like "Beginning Reality" or something...

    5 13.51%
  • Other (Don't use FF in the title)

    4 10.81%
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Thread: Final Fantasy Classic?

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  1. #1
    クールな男
    MasterSwordUltima's Avatar
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    I'm not trying to discourage you from going through with this. Like I said, I would dump lots of time into it. I wish AGN had more active projects, like whatever happened to the Galaga scene?

    I'll snoop around on some older harddrives. I should still have the FF5VX. There added more jobs too (I remember Dark Knight was in this version).

  2. #2
    The Time-Loop Continues ZC Developer
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    I think bringing back projects on AGN sometime soon is very possible. AFAIK everyone's down for this, but I don't know anything more than that.

    A google search didn't bring up much in RPGVX FF games other than IV (which actually looks pretty cool), would these be from japanese web sites?
    (Side note; I'm sorta sad that rpg maker gets so much attention for clones of other games. ...I guess there's a reason why indie/fan rpg game engines are mostly non-existent...hmm.)


    [EDIT] Added a poll with options that sound good to me. If you guys could vote for one that would be awesome, or you have something better then post it. :)
    -Right now I'm leaning toward FF: Catastrophe, as that is what I call the 2D OpenGL Engine that it will be built off of (also hints at FF6 too) so it seems to fit pretty good.
    Last edited by Gleeok; 11-21-2012 at 09:02 PM.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  3. #3
    Cor Blimey! CJC's Avatar
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    LOL, the poll links to an old thread from 2002 when you make a selection.
    If you can't see it, the thread is here.


    Anyway, Final Fantasy Catastrophe sounds pretty good.

  4. #4
    The Time-Loop Continues ZC Developer
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    Quote Originally Posted by CJC View Post
    LOL, the poll links to an old thread from 2002 when you make a selection.
    If you can't see it, the thread is here.
    Dammit. That's why!. ..(I was trying to figure out what was causing that). Apparently I am like a magnet to these forum bugs. x_x

    Let's try this again.

    [edit]
    Quote Originally Posted by CJC View Post
    Wow, I just realized my post sounds kind of... jerk-ass-y. I didn't mean it like that, I thought it was funny because the poll automatically recycled an old thread. It was not intended as an attack against Gleeok.
    No worries. Didn't even read it that way.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  5. #5

    Armageddon Task Manager

    ctrl-alt-delete's Avatar
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    @Gleeok , I deleted the polls. Can you try again please?


    <SUCCESSOR> Its Shadowblazer's dark essence invading the forums

  6. #6
    Cor Blimey! CJC's Avatar
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    Wow, I just realized my post sounds kind of... jerk-ass-y. I didn't mean it like that, I thought it was funny because the poll automatically recycled an old thread. It was not intended as an attack against Gleeok.

  7. #7
    クールな男
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    RPG Maker projects come with all of the resources, maps, events, scripting, openly viewable to anyone who owns RPG Maker. You can download the games as stand-alone exe's, but they also need to have the resources (tiles, sprites, sounds, music, etc) - so that all becomes available to anyone who downloads the game. You can EASILY use a pre-made game as a template - the only problem will be figuring out how they set up the events.

    I would keep away from the RPG Maker compatibility all together - it's not worth it. From what I've seen of this, it's exactly how it should be going. No need to muddle it up by trying to compare it with RPG Maker.

  8. #8
    The Time-Loop Continues ZC Developer
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    I don't see any good reason to try and handle rpg maker formats at all. I just find it interesting that these remakes exist at all, really, since it seems to me it would actually be pretty difficult to do.
    I've just been working on some data classes and fixing about 600 or so compiler errors. Scripting should be almost ready to go at least, though there's only bindings for math API types, strings, and template containers so far. It's fun determining the easiest way to store/handle actors and object's stats and attributes. Right now everything that is fight-able or usable (items, monsters, spells, characters) has base attributes. Seems like a waste for something like a simple potion though. Oh well.
    All in all I'm finding it fun figuring out how to reduce complexity and work out all the low level design stuff from a genre of game I've played my whole life. :)
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  9. #9

    Armageddon Task Manager

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    Less talking, more playing.


    <SUCCESSOR> Its Shadowblazer's dark essence invading the forums

  10. #10
    Gibdo Aliem's Avatar
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    I'm late to the party, it seems. Anyway, I'd just like to throw my support behind this idea. A classic Final Fantasy-style could be great.

    How classic are you thinking? NES era, or SNES era?

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