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Thread: Zc 2.50 rc4

  1. #1
    Is this the end?
    ZC Developer
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    Zc 2.50 rc4

    Download

    Quests saved in RC4 will not work correctly in RC3.

    Windows users, if you're using an existing ag.cfg file, make sure it does not have zc_win_proc_fix=1 or zq_win_proc_fix=1 set. Otherwise, we'll assume those are responsible for any random crashes.
    Last edited by Gleeok; 08-28-2012 at 01:05 AM.

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    Armageddon Task Manager

    ctrl-alt-delete's Avatar
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    How long has this release candidate existed?


    <SUCCESSOR> Its Shadowblazer's dark essence invading the forums

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    On top of the world ShadowTiger's Avatar
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    Achievements It's over 9000!
    From the look of it, a few hours.

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    Is this the end?
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    Yeah, I just made the last change earlier tonight.

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    AGN's resurrection seems to have had good timing.


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    Bored Potato Nicholas Steel's Avatar
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    Can finally see if Vsync works.

    Edit: Fullscreen, Windows 7 with latest drivers.

    1) Does the Cap FPS setting control Vsync as well? Because disabling the Cap FPS option while Vsync & Triple buffer is active should still make the game run at 60fps (My monitors refresh rate) yet it doesn't, instead the game runs at over 5,000fps. (60 if Cap FPS is enabled)

    2) With Vsync & Double Buffering enabled it runs at around 500fps with Cap FPS enabled and 5,000FPS with Cap FPS turned off.

    3) With just Vsync the same issue as #1 happens. 60FPS only when FPS is capped but not when it isn't, even though Vsync is on (Which should cap it because of the very nature of Vsync).
    Last edited by Nicholas Steel; 08-19-2012 at 02:04 AM.
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  7. #7
    The Time-Loop Continues ZC Developer
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    Quote Originally Posted by ctrl-alt-delete View Post
    AGN's resurrection seems to have had good timing.
    Assuming no major (or compatibility, playability) issues arise from RC4 [knock on wood], this will be the last before a full version release. :)


    franpa: So vsync doesn't work at all? It should override the FPS limiter. i.e., when vsync is enabled then it will never call LimitFPS() which waits until 16.67 milliseconds have passed for the current frame in total. In other words -- you shouldn't be able to enable them both.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

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    Bored Potato Nicholas Steel's Avatar
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    Settings I tried: (Taken straight from the ag.cfg file)

    Code:
    vsync = 1
    throttlefps = 0
    
    Does not limit frame rate to my monitors refresh rate. (5,000+ fps)
    Code:
    vsync = 1
    throttlefps = 1
    
    Limits frame rate to 60 but seems more like a function of the frame rate limiter and not caused by Vsync. (60 fps)
    Code:
    vsync = 1
    throttlefps = 0
    doublebuffer = 1
    
    Does not limit frame rate to my monitors refresh rate. (5,000+ fps)
    Code:
    vsync = 1
    throttlefps = 1
    doublebuffer = 1
    
    Limits frame rate to around 550 fps and seems broken because it should cap at 60. (550~fps)
    Code:
    vsync = 1
    throttlefps = 0
    triplebuffer = 1
    
    Does not limit frame rate to my monitors refresh rate. (5,000+ fps)
    Code:
    vsync = 1
    throttlefps = 1
    triplebuffer = 1
    
    Limits frame rate to 60 but seems more like a function of the frame rate limiter and not caused by Vsync. (60 fps)
    Vsync is enabled in Nvidia Control Panel as is Triple buffering. I haven't set it to Always Off or anything like that. Vsync works fine in other programs/applications.
    Last edited by Nicholas Steel; 08-19-2012 at 04:39 AM.
    Computer specifications:
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  9. #9
    The Time-Loop Continues ZC Developer
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    In the manual: http://www.allegro.cc/manual/4/api/c...tion-routines/ , there is a disable_vsync option (under the [graphics] section) but this is for disabling rather than enabling (should be enabled by default). So... either I screwed something up or it's not going to work for you I think.

    Can anyone verify that vsync works?
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  10. #10
    Bored Potato Nicholas Steel's Avatar
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    You should have someone also check in on that Vsync & Double Buffer combination breaking the Cap FPS option.
    Computer specifications:
    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

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