You know like in the item editor instead of it saying "Misc Attribute 1, 2,3 and so on" it finally has the attribute labels telling you what arguments are, I think it's good to have the same with the FF Combo scripting argument settings having specific labels instead of having "D0, D1, D2 and so on", so people will know what the argument are, so I think it would be possible in the next build to have somewhere in the scripting system to label the arguments.