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Thread: 2.50 RC2

  1. #11
    Octorok
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    I'm certainly glad to see that progress has been made.

    Who knows? Perhaps the eventual final release of 2.5 will be what it takes to revive AGN.

    Along those lines, do you believe that there might be another beta/RC release prior to 2.5's final release?

    Click here to level up my card, or be sacrificed... ^_^

    Want to see Shattered Earth, AGN's RPG, back? Got a computer that is capable of running a server? PM me!

  2. #12
    Is this the end?
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    Saffith's Avatar
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    There will definitely be an RC3. With any luck, that'll be it. No telling how soon, but I'm feeling optimistic at the moment.

  3. #13
    Gibdo
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    I am hoping that there will be a climbing ladder combo in the sideview screen.

  4. #14
    Friends Furever XMuppetSB's Avatar
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    Quote Originally Posted by cbailey78 View Post
    I am hoping that there will be a climbing ladder combo in the sideview screen.
    Don't get your hopes up. There probably won't be any more new combos types until post 2.5. For now, all we can do is use the sideview ladder script that was made by pkmnfrk. I even use it inherently with Saffith's top-down ladder script.

  5. #15
    Is this the end?
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    So, Mac problem. Same thing as before, near as I can tell.

    Code:
    Process:		 Zelda Classic [1308]
    Path:			/Users/student/Desktop/Zelda Classic/Zelda Classic.app/Contents/MacOS/Zelda Classic
    Identifier:	  com.armageddon.Zelda Classic
    Version:		 ? (?)
    Code Type:	   X86 (Native)
    Parent Process:  launchd [117]
    
    Date/Time:	   2011-07-07 20:39:25.452 -0400
    OS Version:	  Mac OS X 10.6.8 (10K540)
    Report Version:  6
    
    Interval Since Last Report:		  67532 sec
    Crashes Since Last Report:		   1
    Per-App Crashes Since Last Report:   1
    Anonymous UUID:					  2240BE92-DF6D-4306-A8EB-F67FB872072E
    
    Exception Type:  EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x0000000000000002, 0x0000000000000000
    Crashed Thread:  0
    
    Dyld Error Message:
      Library not loaded: /usr/local/lib/libpng.3.dylib
      Referenced from: /Users/student/Desktop/Zelda Classic/Zelda Classic.app/Contents/MacOS/Zelda Classic
      Reason: image not found
    
    Binary Images:
    0x8fe00000 - 0x8fe4162b  dyld 132.1 (?) <1C06ECD9-A2D7-BB10-AF50-0F2B598A7DEC> /usr/lib/dyld
    
    Model: MacBook5,2, BootROM MB52.0088.B06, 2 processors, Intel Core 2 Duo, 2.13 GHz, 2 GB, SMC 1.38f5
    Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB
    Memory Module: global_name
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8E), Broadcom BCM43xx 1.0 (5.10.131.42.4)
    Bluetooth: Version 2.4.5f3, 2 service, 12 devices, 1 incoming serial ports
    Network Service: AirPort, AirPort, en1
    Serial ATA Device: FUJITSU MHZ2160BH FFS G1, 149.05 GB
    Serial ATA Device: HL-DT-ST DVDRW  GS22N
    USB Device: Built-in iSight, 0x05ac  (Apple Inc.), 0x8501, 0x24400000 / 2
    USB Device: Apple Internal Keyboard / Trackpad, 0x05ac  (Apple Inc.), 0x0229, 0x04600000 / 3
    USB Device: IR Receiver, 0x05ac  (Apple Inc.), 0x8242, 0x04500000 / 2
    USB Device: BRCM2046 Hub, 0x0a5c  (Broadcom Corp.), 0x4500, 0x06100000 / 2
    USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8215, 0x06110000 / 5

  6. #16
    Keese
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    Count me in as another Mac user that can't run this RC.
    Code:
    Process:         Zelda Classic [70749]
    Path:            /Applications/Zelda Classic/Zelda Classic.app/Contents/MacOS/Zelda Classic
    Identifier:      com.armageddon.Zelda Classic
    Version:         ??? (???)
    Code Type:       X86 (Native)
    Parent Process:  launchd [195]
    
    Date/Time:       2011-07-08 14:17:58.493 -0400
    OS Version:      Mac OS X 10.6.8 (10K540)
    Report Version:  6
    
    Interval Since Last Report:          1176673 sec
    Crashes Since Last Report:           6
    Per-App Crashes Since Last Report:   3
    Anonymous UUID:                      21707FC1-FCC2-408A-BF2E-67E497ABE980
    
    Exception Type:  EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x0000000000000002, 0x0000000000000000
    Crashed Thread:  0
    
    Dyld Error Message:
      Library not loaded: /usr/local/lib/libpng.3.dylib
      Referenced from: /Applications/Zelda Classic/Zelda Classic.app/Contents/MacOS/Zelda Classic
      Reason: image not found
    
    Binary Images:
    0x8fe00000 - 0x8fe4162b  dyld 132.1 (???) <A4F6ADCC-6448-37B4-ED6C-ABB2CD06F448> /usr/lib/dyld
    The /usr/local/lib comment looks interesting to me: I have brew installed on my OS.

  7. #17
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    This might be a fixed version of RC2 Mac: http://l.j-factor.com/zeldaclassic/ZC-250-rc2.tgz

  8. #18
    Keese
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    So far, running fine. Even works on Lion.

  9. #19
    Floormaster Imzogelmo's Avatar
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    It has been mentioned that there are still some bugs and that there will be a RC3. What are the remaining bugs that the developers are aware of as of RC2?
    I sense that it's getting very close, so it would be helpful if we could have a more focused bug hunt.

  10. #20
    Bored Potato Nicholas Steel's Avatar
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    As people test and scrutinize the program more bugs are almost bound to be found. Also everything listed on Shardstorm since the previous RC will be included in RC3.
    Computer specifications:
    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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