User Tag List

Results 1 to 3 of 3

Thread: Allegro 4.2.3 ported to the Wii

  1. #1
    Marduk
    Guest

    Allegro 4.2.3 ported to the Wii

    Just like the post says. Allegro 4.2.3 has been ported to the Wii by Arikado. I know that that was one of the big obstacles of porting ZC to the Wii. I would do it but I know absolutely nothing about nothing... Maybe this info is useful for someone. ZC RULEZ!!! Here's hoping for ZCWII.

    GOOGLE CODE PAGE
    http://code.google.com/p/allegro-wii/

  2. #2
    Friends Furever XMuppetSB's Avatar
    Join Date
    Dec 2005
    Location
    San Antonio, Texas
    Age
    34
    Posts
    1,932
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    6,328
    Level
    24
    vBActivity - Bars
    Lv. Percent
    52.62%
    As far as I know, 1.90 is currently the only version of ZC that will work on the Wii Homebrew Channel. Even with Allegro 4.2.3, I seriously doubt that ZC 2.5 can be ported to the Wii Homerbrew Channel.

  3. #3
    Bored Potato Nicholas Steel's Avatar
    Join Date
    May 2005
    Age
    35
    Posts
    4,380
    Mentioned
    4 Post(s)
    Tagged
    2 Thread(s)
    vBActivity - Stats
    Points
    10,293
    Level
    30
    vBActivity - Bars
    Lv. Percent
    19.06%
    Quote Originally Posted by Marduk View Post
    I would do it but I know absolutely nothing about nothing...
    Double negative, so you know everything 'eh?
    Computer specifications:
    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social