Talga Vassternich -- Deserve Victory
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Check out my YouTube channel! I'm doing video game reviews and retrospectives from the NES/SNES eras.
I also now have a webpage: www.braselthegamer.com
Contributor for Gaming Rebellion! Columnist of the new series Breakdown!
I'm a viet nam era veteran
trusting someone to keep their word and holding them to their word are two different things.
I was there before they started using grease.
:O)
ZC information I've compiled and my quests
Adventure Tileset
Elise's Zelda Classic
Don't ever buy an MTD Product, it's cheap over-priced garbage
How about instead of you bitching and moaning about there is no stable build out and just join the dev team and finish it yourself. I'm lucky enough to barely have time on the internet. My job, my girlfriend, and my little business takes up most of my time in life. People move on to better things and apparently you are still beating on a dead horse.
Amen to that.
Discord: Deviance#9729
Well early on in development all that was happening was new features being added and debugged. With the introduction of scripting and the idea of changing everything to be dependent on it, there is no end in site. Why? Because there is always more script functionality to be added or existing functionality to be re-factored or updated. Changing everything to depend on scripting did nothing but introduce tons of obvious and obscure bugs and made it all temperamental and easy to create new bugs either obvious or obscure without intention while fixing another bug.
Computer specifications:
Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case
Or better yet, focus just on the bug fixing that has nothing to do with scripting, make an official release, with a warning about scripting, and then finally focus on the scripting more. Is that at least doable in any sort of way, or it is just too entangled with everything else to even make that possible? And if it is possible, is the leadership there to make sure it gets done that way? More than half of ZC's existence at this point has been post-2.10 development. Is there any way to convince anybody that has at least a hair of realism that there will ever be another stable release of ZC, at least outside of scripting? Unless the right leadership is ever there on the development team, I can't fathom any of it happening, seeing where things are now. I understand this is amateur work, and people only do this on their spare time as a hobby, people have lives, yada yada yada, point taken, point understood, and that is fine and dandy. Nevertheless, I have to admit I can understand Freedom's frustrations, which have gone on for years, and I know he is far from the only one, despite the larger crowd of people posting in this thread against him or anybody who sympathizes with that. It will never be a pleasant thing to discuss, because it is what it is, but sometimes things need to be said, pretty much.
Honestly, I think scripting might be the least entangled thing in the code. It's really pretty self-contained.
We're all ready to be finished with this. Once the crashes and other critical bugs are fixed, it's basically done.
There's only 16 bugs in the Open Beta Bugs forum, excluding NES inconsistencies. That's the lowest I've ever seen it!
You guys are doing a well job on fixing the bugs and whatever you are doing. Sorry for the pressure or inconvenience it may caused. I just haven't seen much forum activity lately. That's all. Thanks for the shardstorm changlog system which is a very awesome choice made. It help me and everyone to see what bugs it has been fixed.
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