User Tag List

Page 12 of 12 FirstFirst ... 2 10 11 12
Results 111 to 118 of 118

Thread: The Official 4th Quest Contest

  1. #111
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,850
    Level
    25
    vBActivity - Bars
    Lv. Percent
    37.54%
    I think the "intention" is that since it is clear that Level 9 already contains 2 items (Magic Key, Red Ring) then the player should reach the conclusion that it doesn't contain a third item.

  2. #112
    Captain Matthew Bluefox's Avatar
    Join Date
    Sep 2004
    Location
    Winterthur (Switzerland)
    Age
    40
    Posts
    369
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,528
    Level
    13
    vBActivity - Bars
    Lv. Percent
    19.37%
    Yes, the original quests have passwords, butt earlier in the builds, the first, second and third quest had a proposed version with no passwords ... and now all of a sudden they're gone? I don't think it's because they didn't want the public to know the secrets. Maybe it just got forgotten, I don't know.

    As for the fourth quest, Franpa: I'm a quest maker myself (Zelda 1.5) and I enjoy playing other good quests, butt it's just to make sure not to get stuck sumwhere and spending useless hours just to find out afterwards I had missed to bomb a wall sumwhere. That's just it. :)

    Matt
    If you want to stay updated with all links to my current projects, please visit my signature at www.purezc.net - thanks and have fun!

  3. #113
    The Moldorm Guy Questwizard88's Avatar
    Join Date
    Jul 2002
    Location
    Alunia
    Posts
    1,556
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    3,804
    Level
    19
    vBActivity - Bars
    Lv. Percent
    67.4%
    On screen 53, you need to walk through the south wall. It'll lead to a room with stairs that'll take you to that part of the dungeon. After that, just work through each room and have a bomb or two ready to get further in when you hit a dead-end.
    Current Projects: None. Might do something if I ever have the free time again.

  4. #114
    Friends Furever XMuppetSB's Avatar
    Join Date
    Dec 2005
    Location
    San Antonio, Texas
    Age
    34
    Posts
    1,932
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    6,327
    Level
    24
    vBActivity - Bars
    Lv. Percent
    52.49%
    Quote Originally Posted by Questwizard88 View Post
    On screen 53, you need to walk through the south wall. It'll lead to a room with stairs that'll take you to that part of the dungeon. Once through, just work through each room and you'll eventually hit the map room. You'll need a bomb on screen 31 to go further in.
    Never mind... I found it...

  5. #115
    Friends Furever XMuppetSB's Avatar
    Join Date
    Dec 2005
    Location
    San Antonio, Texas
    Age
    34
    Posts
    1,932
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    6,327
    Level
    24
    vBActivity - Bars
    Lv. Percent
    52.49%
    Well, I beat the 4th quest! I must admit, some of those enemies and bosses were a bit tougher. I mean, the Aquamentus (which was dark red instead of green) and the Gohma (which only came in red) had more HP for one thing. Also, there were several blue, dark red, and even level color Moldorms, that had more HP and segments, were faster, and did more damage. And the hardest dungeon was level 6, because of the powerful L3 enemies with potentially higher HP, including the L3 (Level Color) Goriya, which was fast and did not have a homing boomerang, the L3 (Level Color) Stalfos, which was faster than the L2 variety, but only threw 1 sword that does a damage of 4 hearts, and of course the most annoying oif them all, the L3 (Blue) Rope, which was fast, and took 5 hits with the magic Sword to kill. I also noticed that the Gel Tribbles and Zol Tribbles were changed so it could be told apart from the normal varieties. The L2 Stalfos was also changed to blue so it could be told apart from the L1 variety. The Vire Tribble was changed to red, though it could have still been told apart from the normal variety if it were still level color. Oddly enough, every level color Keese is tribble. Last but not least, it took 16 hit with the Magic Sword just to stun Ganon! Talk about making the battle against Ganon even harder! But nonetheless, I'm glad I beat this very difficult quest. It was rather puzzling and mind boggling compared to the other three official quests.

  6. #116
    Developer
    ZC Developer

    Join Date
    Aug 2006
    Location
    Australia
    Age
    37
    Posts
    2,777
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,850
    Level
    25
    vBActivity - Bars
    Lv. Percent
    37.54%
    It's kind of a mystery why L6 and only L6 has all those unnaturally buffed foes... but personally I thought they weren't very troublesome threats compared to the unchanged Darknuts and Wizzrobes.

  7. #117
    The Moldorm Guy Questwizard88's Avatar
    Join Date
    Jul 2002
    Location
    Alunia
    Posts
    1,556
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    3,804
    Level
    19
    vBActivity - Bars
    Lv. Percent
    67.4%
    I tried to not make them too hard, while trying to make things a bit more of a challenge there. Since the palette required ropes, I figured I'd beef them up a bit and see how it played. By then, L2 ropes just aren't a serious threat anymore.
    Current Projects: None. Might do something if I ever have the free time again.

  8. #118
    Friends Furever XMuppetSB's Avatar
    Join Date
    Dec 2005
    Location
    San Antonio, Texas
    Age
    34
    Posts
    1,932
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    6,327
    Level
    24
    vBActivity - Bars
    Lv. Percent
    52.49%
    Sorry to bump this, but does anybody know where the 16th heart container in the 4th quest is?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social