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Thread: ZScript Language Reference

  1. #1
    Robots in Disguise
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    ZScript Language Reference



    That was a mock-up.

    ZScript Language Reference
    This is not. It's an excerpt from the PDF version I am working on.

    Thoughts?

  2. #2
    Octorok
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    Re: ZScript Language Reference

    Ooh, a Zelda Classic book... good idea! I really need this for scripting. I look at pretty much every single tutorial, and I'm still stumped. Also, I like how you incorporated the icons into the side of the book. Nice idea!

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    Wizrobe
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    Re: ZScript Language Reference

    I like the idea. Just put the book at the top of the reference page. :)
    Quote Originally Posted by rock_nog View Post
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    Octorok Elmensajero's Avatar
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    Re: ZScript Language Reference

    This is pretty cool. Are you planning on including the methods/properties of the various objects as well as the global functions? If so, this would be really useful, instead of having to switch between various pages of the wiki. Also, that is an awesome image!
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  5. #5
    Robots in Disguise
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    Re: ZScript Language Reference

    Yes, it will include all functions, properties, and the like. Maybe even example code and "See Also" sections. For instance, the RadianCos function would list RadianSin, RadianTan, Cos, Sin, and Tan in the See Also section.

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    Re: ZScript Language Reference

    Ooh neat. Stuff like this could also be found on the Wiki too. :)

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    On top of the world ShadowTiger's Avatar
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    Re: ZScript Language Reference

    Can you also include two examples each of its use, such as in two contexts? I.e. there wouldn't only be a description of it, but of how it'd be used within actual code, (Properly highlighted of course.) so people wouldn't have to guess, and could learn it on their own without having to ask someone else. Context is so very, very important these days.

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    Wizrobe The_Amaster's Avatar
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    Re: ZScript Language Reference

    I like I like. This will help with my experamentations extremely.

  9. #9
    Lynel Majora's Avatar
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    Re: ZScript Language Reference

    yay, now maybe I can learn it on my own and my dozens of unfulfilled requests may finally see the light of day.

  10. #10
    Octorok
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    Re: ZScript Language Reference

    Well, isn't zscript.txt doing the job? All the documentation needed is here...

    But cool idea. Something that would be useful is a tutorial that shows the steps of the creation of a custom boss or of something else complex... That would be awesome... But that's not the point of this topic anyway. :p

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