made with version 192.183 might need to be updated.

my quest has 18 levels and 2 overworlds its almost complete but im stuck and may need help ironing out some bits or advise on what to do its not passworded and first 15 or so dungeons are fully complete.

if anyone plays it and then stops i'd like to know where so i can fix that bit.

Screenshots





DOWNLOAD
http://au.geocities.com/tox_von_cars...inktopower.zip

i fixed a few things since i posted a week ago. Is anyone playing it or is my quest to hard?
i need some ideas for the custom bosses if anyone gets that far. i also need to do music and hearts completely.
fixed key on road to L3 if anyone had early download and got stuck and i also made less conveyers for level 1 boss.
Mostly ive been working on the look and the structure of map and dungeons but i need to do more with balancing gameplay to not make it to hard.
i fixed level 4 stuff and road to level 5 since a couple of days ago i posted.
fixed L6 path where spikes were blocking the way(had hammer when testing) also fixed some of L3 way to.Game should play through to L9 now still needs more testing though.

Tips for anyone thinking its to hard.
enemies dont respawn keep continuing.
give fake triforces to zelda before playing levels.
dodongos place bombs near them they freeze hit them with sword they give bombs when die.
use all items boomerang everything before hitting them and flame enemies.
turn sideways to hit darknuts
get potions from huts with cats and dogs.