Ok, I don't know whether or not this may be possible, however, I want a way to make the compass item work like it would in the GB games, where if you enter a screen where a key is, it will play a tone. However, if you've already grabbed the key, it won't play the tone upon screen entry.

I'm thinking this may end up being a global script, which probably wouldn't affect me, seeing as I currently don't have any globals active.