Today, allow me to present some minor enemy sprites that I have recently produced.

Blue Bubble

It makes much more sense that a water-coated skull should cure the curse laid by a fire-coated skull, don't you agree? ...Well, a bit more sense than that burning eye Moa thing that most of the popular tilesets currently use.

Armos with north-facing tiles

The Armos now has as many facings as First Quest's Armos. The fastest Armos is now blue rather than red. Remember that rule from First Quest: the toughest enemies are blue.

????

That verminous thief from the first dungeon of Zelda 2! But now his knife and armor are gone - replaced with the Goriya's tunic. Personally, I think it makes more sense considering his minimal HP and offensive power. But it'll be quite probable that this foe will appear in large quantities and move at high speed.

I'll call him Keaton, after a near-identical enemy in The Minish Cap.

Summoner Wizzrobe

A simple proposition: affix that crow's head to a Wizzrobe's robe, and apply an extra band of colour. Hopefully it will be sufficient to remind you of that fellow in the Wind Temple of The Wind Waker.