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Thread: SotW 2 (winner is Revfan9)

  1. #21
    Wizrobe
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    Re: SotW 2 (Voting now open)

    Quote Originally Posted by LostInHyru1e View Post
    That light palette is great for Joe's desert, which uses tons of color and more open designs. But for yours, the darker palette would've been much better.
    Noted for future reference.
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


  2. #22
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    Joe123's Avatar
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    Re: SotW 2 (Voting now open)

    Quote Originally Posted by Revfan9 View Post
    I know that shot doesn't use those new shadows, but I do believe that your newer shots have them, and you have the same problem with those shadows as well.
    No I don't ¬_¬
    I've made them darker and it's ok now.
    I said.

    Quote Originally Posted by Revfan9 View Post
    I also don't like the look of just overlaying random shadows everywhere without having something on the screen to give the shadow off...
    Eh, the idea is that it looks like there's a higher up canopy above the rest of the trees casting those shadows down onto the ones you can see in the forest.

    Or at least, that was my idea of it.
    Either way, it looks better with them than without.

  3. #23
    Wizrobe Pineconn's Avatar
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    Re: SotW 2 (Voting now open)

    Omigod Pineconn is planning on submitting a screenshot for SotW 3. O_O
    My quests:
    End of Time - First quest, uses classic graphics (Help/discussion thread)
    Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
    End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)

  4. #24
    Wizrobe The_Amaster's Avatar
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    Re: SotW 2 (Voting now open)

    Eh, the idea is that it looks like there's a higher up canopy above the rest of the trees casting those shadows down onto the ones you can see in the forest.
    Yeah, I'm doing the same in my quest. Although my entire pallete is darker, not just the shadows, so it really feels big and dark and canopyey.
    (and the woods of the future are even darker )

  5. #25
    Lynel Revfan9's Avatar
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    Re: SotW 2 (Voting now open)

    Well if you wanted it to be a forest with a canopy over it, then wouldn't you want it to look darker? Why would that much light penetrate the Canopy?

  6. #26
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    Re: SotW 2 (Voting now open)

    Because I like it nice and light and colourful!
    Psht!

    It looks good.

  7. #27
    Wizrobe Pineconn's Avatar
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    Re: SotW 2 (Voting now open)

    Uh oh, we have a competition. Every vote counts! As if I didn't expect that these two screenshots would go down to the wire...

    And don't forget that we're accepting submissions for SotW 3 (and 4 and 5 and 6...). Just send 'em in to the member known as "SotW".
    My quests:
    End of Time - First quest, uses classic graphics (Help/discussion thread)
    Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
    End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)

  8. #28
    Lynel
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    Re: SotW 2 (Voting now open)

    WHERE'S SOTW 3?!?!

    I mean... forget that. Congrats Revfan.

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