When you edit Triforce Fragments via the item editor, one of the misc. attributes is the cutscene type. Can someone explain this to me? It sounds really interesting, but I don't feel like testing it myself.
When you edit Triforce Fragments via the item editor, one of the misc. attributes is the cutscene type. Can someone explain this to me? It sounds really interesting, but I don't feel like testing it myself.
You could easily deduce this by looking at the default values, but anyway: Cutscene 1 is where Link holds it up with both hands while the Cutscene MIDI plays.
Cutscene 0 is just the screen flashing for awhile followed by some shutters banging open.
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