User Tag List

Results 1 to 3 of 3

Thread: Does the alternate music feature support the .ogg format?

  1. #1
    Gibdo beefster09's Avatar
    Join Date
    Mar 2006
    Age
    31
    Posts
    699
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,711
    Level
    16
    vBActivity - Bars
    Lv. Percent
    97.81%

    Does the alternate music feature support the .ogg format?

    Just Curious. ogg is better because it is more compact than mp3 and has has a BSD liscense. (and therefore can be used for free)
    Avatar: Just who the SPAAAACE do you think I am?

  2. #2
    Robots in Disguise
    ZC Developer
    Dark Nation's Avatar
    Join Date
    Mar 2000
    Posts
    5,401
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    7,659
    Level
    26
    vBActivity - Bars
    Lv. Percent
    61.98%

    Re: Does the alternate music feature support the .ogg format?

    It's supposed to. MP3, OGG, S3M, MOD, XM, IT, SPC, NSF, GYM, GBS, VGM, and VGZ are supported. When/if we update the game audio engine again, it will include support for AY, HES, KSS, NSFE, and SAP formats.

  3. #3
    Gibdo beefster09's Avatar
    Join Date
    Mar 2006
    Age
    31
    Posts
    699
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,711
    Level
    16
    vBActivity - Bars
    Lv. Percent
    97.81%

    Re: Does the alternate music feature support the .ogg format?

    Thanks.

    Will it also support gsf and usf in the future? (Gameboy Advance and N64)
    Avatar: Just who the SPAAAACE do you think I am?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social