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Thread: So there's Mouse Support now...

  1. #1
    On top of the world ShadowTiger's Avatar
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    So there's Mouse Support now...

    [16:34] <ShadowTiger> * Complemented the InputX and InputY Link scripting variables with InputZ (scroll wheel) and InputB (button mask).
    [16:35] <ShadowTiger> Yeah, ZC has mouse support now via scripting,
    [16:35] <ShadowTiger> so it's technically possible to, say,
    [16:35] <ShadowTiger> circle a boulder with the mouse,
    [16:35] <ShadowTiger> then click on it,
    [16:35] <ShadowTiger> and the boulder can explode.
    [16:38] <Geecku> or click to place bomb
    [16:38] <Geecku> and boom
    [16:38] <Geecku> that might be kinda fun
    [16:38] <Geecku> if used the right way
    [16:38] <ShadowTiger> Now I'm thinking of how the script would work right now.
    [16:39] <ShadowTiger> It would be done with three conditions:
    [16:39] <ShadowTiger> 1) Done clockwise. That depends on the following two points:
    [16:40] <ShadowTiger> 2) Firstly, it would need to be within a minimum and maximum amount of pixels DISTANCE from the item you're circling. I.e. it'd have an " 5 >= x <= 50"
    [16:40] <ShadowTiger> .. as its distance calculator.
    [16:40] <ShadowTiger> AND,
    [16:40] <ShadowTiger> 3) It would check to see for the position of the cursor if it is FIRST positive X and Y, then postive X and negative Y,
    [16:40] <ShadowTiger> then negative both, then negative X and positive y.
    [16:41] <ShadowTiger> Then, maybe, both positive again, and Then, if that is true, a flag is enabled,
    [16:41] <ShadowTiger> which means that if you click within the space the combo is in,
    [16:41] <ShadowTiger> It could trigger a secret flag or something.
    [16:41] <ShadowTiger> one or more of the conditions aren't true, nothing would happen.
    [16:42] <Geecku> now to undo bringing up the ZC menu with it
    [16:42] <Geecku> cause otherwise
    [16:42] <Geecku> when you click
    [16:43] <Geecku> it'll just pause the game
    [16:43] <Geecku> still
    [16:44] <Geecku> won't the screen go monochrome with a menu at the top and pause?
    [16:44] <ShadowTiger> If you click? ... Hm. That's a good point, actually.

  2. #2
    The Time-Loop Continues ZC Developer
    Gleeok's Avatar
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    Re: So there's Mouse Support now...

    So what's this InputB (button mask)?


    Also right now I'm picturing people getting way too creative with minigames in the future.


    ...hmm, I might make a three card monty ffc minigame as the final battle against good and evil using this.
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

  3. #3
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    ZC Developer

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    Re: So there's Mouse Support now...

    Obviously, an option needs to be added where left click->pause is replaced with Esc->pause.

  4. #4
    Octorok Imprisoned's Avatar
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    Re: So there's Mouse Support now...

    Someone's forgetting this is *SUPPOSED* to be Zelda...

    I wouldn't use it in quests. No. It would ruin the fun of button mashing and it wouldn't
    feel like a 2d video game so much anymore. But for some minigames, I say, hell yeah...

  5. #5
    On top of the world ShadowTiger's Avatar
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    Re: So there's Mouse Support now...

    ... ... But Phantom Hourglass is a Zelda game ... ...

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    Wizrobe The_Amaster's Avatar
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    Re: So there's Mouse Support now...

    Yeah my first thought wasn't PH admittadly, but stuff like using the cursor in WW to select multiple targets for the boomerang.(Come to think of it, TP too)

  7. #7
    Lynel Revfan9's Avatar
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    Re: So there's Mouse Support now...

    ...Good to know that my dreams of making a Bishudo game in ZC can finally become a reality.

  8. #8
    Harbl punkonjunk1024's Avatar
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    Re: So there's Mouse Support now...

    dude, what? ZC is amazing. is there a Zscript database or anything?
    Hey, eat this snail quick

  9. #9
    Wizrobe
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    Re: So there's Mouse Support now...

    Quote Originally Posted by punkonjunk1024 View Post
    Is there a Zscript database or anything?
    There should be. Right now the script showcase forum sort of works as a script database, but there should be a real database. Anyone agree with me?
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


  10. #10
    Administrator DarkDragon's Avatar
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    Re: So there's Mouse Support now...

    Sigh. Nag me after the SIGGRAPH deadline (Jan 23) and I'll code up an extension of the QDB for scripts.

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