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Thread: Item Carriers?

  1. #1
    Octorok
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    Item Carriers?

    Is there a way (without setting screen data, of course) to get enemies to drop certain items.

    What I mean is, can I make a moblin drop "Arrow Ammunition"? Because in the "item set" dropbox, I can't see anything to do with arrows at all, so I can't set it there, I know...

  2. #2
    Wizrobe
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    Re: Item Carriers?

    I don't think there is any way to do this besides scripting it. Since arrows don't drop very often, do what I do. Make the arrow amunition (1) into an arrow amunition (30).
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    Re: Item Carriers?

    Enemy Carries Item Screen flag.

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    Re: Item Carriers?

    Quote Originally Posted by alfinchkid View Post
    Is there a way (without setting screen data, of course)
    Without setting screen data. He means like how you would select an enemy to drop bombs from the enemy editor.
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    Re: Item Carriers?

    Oh.

    Well, you could, say, sacrifice the magic system, then make magic into arrows and enemies would drop arrows.

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    Re: Item Carriers?

    Or, you could make a script which tracks the latest enemy to have gotten hurt, and if that enemy has 0 hit points at any one point, a script is played which drops a random item at that enemy's position; one of which could be an arrow.

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    The Time-Loop Continues ZC Developer
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    Re: Item Carriers?

    The simplest solution might be to just sell the player ammo for cheap, or to give ammo out at set intervals in dungeons.

    Doesn't the "true arrows" rule let enemies drop arrows randomly anyway though?
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

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    Re: Item Carriers?

    Quote Originally Posted by Gleeok View Post
    Doesn't the "true arrows" rule let enemies drop arrows randomly anyway though?
    Yes indeed! Consult the documentation to find the exact probabilities.

    Quote Originally Posted by russadwan View Post
    Since arrows don't drop very often, do what I do. Make the arrow amunition (1) into an arrow amunition (30).
    A very good idea, if I do say so myself.

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    Octorok
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    Re: Item Carriers?

    Hmm... I see. However, if I change the name/quantity of the Arrow Ammo drop, will it still recognize it as the one to drop? The wiki you linked to says it will only drop "Arrow Ammunition (1)". But say I want a "Shuriken Ammunition (10)" And change the value it gives me to 10 of these Shurikens instead of only 1 (to maximize the amount I can get from enemy drops), how will it know to drop a "Shuriken Ammunition (10)" rather than, say, a "Shuriken Ammunition (5)" [Which would be available to buy from shops]?

  10. #10
    Wizrobe
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    Re: Item Carriers?

    Only arrow amunition (1) is dropped. So just change that items value to a higher number (got to love the item editor) and change the graphics to show it is worth a certain amount of arrows.
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    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


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