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Thread: Dead Screens?

  1. #1
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    Joe123's Avatar
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    Dead Screens?

    What actually happens to the system if Link gets put on a Map coordinate that doesn't exist?

    A bit like:
    Link is on screen (0,0),
    Link->Warp(Game->GetCurDMap(), Game->GetCurScreen()-1);
    ?

    You appear to just be on a completely black screen.

    Just wondering how bad this is really, cause I'm getting it quite a lot with my GB sized screens.

    EDIT: Oh, I'm not doing this intentionally by the way, just seems to crop up reasonably often.

  2. #2
    Administrator DarkDragon's Avatar
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    Re: Dead Screens?

    Undefined behavior, including crashing.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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