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Thread: The first 8 minutes of gameplay

  1. #31
    Lynel
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    Re: The first 8 minutes of gameplay

    Quote Originally Posted by Joe123 View Post
    OK, so I played the whistle for the bees and got the bee smoker. I woke up the dodongo, got past it and onto the ice raft, got a blue rupee, then got the raft stuck on the dock where I first left and now can't use it. I then made the sylph by the medallion thing visible, but it didn't help in me being able to get past it.

    All in all, not very much further ¬_¬
    I too got the raft stuck, once, by getting off, and then missing when I was getting back on, falling in the water, and respawning on the other side of the water >_<

    Getting past the medallion sylph is possible! Here's how:

    First, make it visible. Yeah.

    Next, wait until it's gone all the way to the left. When it starts to move right, follow it until the first alcove. Get in quick!

    Then, shortly, it'll come back left. As soon as it passes you going left, go down and run as fast as you can to the second alcove.

    If you made it in time, then the sylph'll just miss you. Then, it's a simple matter of waiting for it to pass left again to make the last leg of the journey.

    I was stuck for getting the key, until I read ShadowTiger's spoiler. I must go try that now!

    Edit: Works like a charm! I then got the bomb, got into the next area, learned of the secret shortcut (>_<), and then promptly got killed

    Edit again: I guess there's nothing more after you get your swo... er, stick back.
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  2. #32
    Octorok Imprisoned's Avatar
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    Re: The first 8 minutes of gameplay

    Okay, thanks for the tip, the stump thing just disappeared? EDIT: Of course, the glamour script...

    Also I think I found a bug. There's that forest brush thing which moves along
    Link to prevent his passage, I walk to the left, it comes, then I walk to the place where it
    was, I can walk straight through it.

    Another bug: When I walk past the trees which glamour away and enter the hollow log, then go up on the same stairs where I'm standing on when I enter the screen, I end to the other side of the log. Works reverse too. You should use one screen with tile warps, rather than two screens with side warps.

    Thus I got past the medallion sylph without the bee smoker. Bwa ha ha.
    Yeee-es. Really.

  3. #33
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    Re: The first 8 minutes of gameplay

    Heh, I spent about 10 minutes trying to do just that pkmnfrk.
    After I got the point where I had very little hair to tear out, I decided I'd had enough =P

  4. #34
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    Re: The first 8 minutes of gameplay

    When I get the swo... I meant the swo... NO, THE STICK, back, can I escape those pixel balls anyhow?

    Also I'm having problems using the Forest Fairy script in my quest. I have the ffc there with the script attached, but when I enter the screen, I can see it for a millisecond and then it disappears. Help...?

  5. #35
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    Re: The first 8 minutes of gameplay

    The, uh "Geography-Specific" scripts aren't designed to be used in other quests.

    But since you asked:
    * Use the "Run Script on Screen Init" flag.
    * Set d2, d3, d4 and d5 to the coordinates (d2,d4 and d3,d5) of a rectangle that, if Link is inside before the screen starts scrolling, causes the FFC to be removed.


    ...

    Also: it is necessary to the plot that you somehow stop those chaotic blobs from appearing.

  6. #36
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    Re: The first 8 minutes of gameplay

    I managed to stop them, but is it possible to kill those _L_?
    They must have like 100 health or something O_o

  7. #37
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    Re: The first 8 minutes of gameplay

    It is also necessary to the plot that you cannot easily kill them without the Golden Arrow or Golden Sword.

  8. #38
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    Re: The first 8 minutes of gameplay

    Thanks _L_. I got it working pretty nicely and got the rectangle in there so it wont disappear
    but now it disappears when I step out of the rectangle. Does it only work when Link approaches from the right?

    Sorry if I bother you but it's such a cool script. And my forest is pretty cluttered, I need the fairies for guides.

  9. #39
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    Re: The first 8 minutes of gameplay

    Ah yes! Chaos and all that, I remember reading your storyline a few months back.

    It was definately very interesting.

  10. #40
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    Re: The first 8 minutes of gameplay

    Okay, I've been trying and trying and I seem to be a stupid moron so
    I can't even stop some pixel balls on my freaking computer. How?

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