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Thread: Flamethrower?!

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    Flamethrower?!

    I suppose this is mostly directed at Gleeok, because he's the only person I could really imagine wanting to do this kind of thing but...

    I was playing around with my custom boss, and I accidentaly created a flamethrower!
    The script is meant to make a fireshooter enemy, but only under certain conditions, but what happens by accident is that it makes a fireshooter every frame under the correct conditions!

    The flamethrower it creates really is awesome to watch. I think a video would only really do it justice, and I might post one up in a bit, except my custom boss does some rather stupid things at the moment and I don't really want to get ridiculed

    However, try it for yourselves and see!
    Mwhahahahaha!
    This could be very interesting if used properly with a few Screen->ClearSprites(0); commands and 'Block Fireball' combos.

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    Re: Flamethrower?!

    Quote Originally Posted by Joe123 View Post
    FLAMETHROWER!!!!

    Post it!

    ...ooh, and a vid too!




    ...Why the hell didn't I think of that?????????????????????????????????????


    :Emoticon of a smiley kicking himself!:
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

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    Re: Flamethrower?!

    Post the script? It's not very complicated, although the one where I came across it was far too specific to post here.
    I'm afraid you'll have to try it yourself though, I'm not doing a video because I've fixed my script back to boring old spawing one fireshooter enemy now

    Try this:
    Code:
    ffc script flamethrower{
    	void run(){
    		while(true){
    			npc ghost_enemy = Screen->CreateNPC(83);
    			ghost_enemy->X = this->X;
    			ghost_enemy->Y = this->Y;
    			Waitframe();
    		}
    	}
    }
    it might not work, but I'm sure you'll get the general idea from it. I'm not too hot on setting where enemies spawn at at the moment as you can see...

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    Re: Flamethrower?!

    Flamethrower! Did somebody say flamethrower! Need the evil flamethrower! Great job Joe. I'll check and see how the script looks.
    Quote Originally Posted by rock_nog View Post
    Well of course eveything's closed for Easter - don't you know of the great Easter tradition of people barricading themselves up to protect themselves from the return of Zombie Christ?


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    Re: Flamethrower?!

    Quote Originally Posted by Joe123 View Post
    Post the script? It's not very complicated, although the one where I came across it was far too specific to post here.
    I'm afraid you'll have to try it yourself though, I'm not doing a video because I've fixed my script back to boring old spawing one fireshooter enemy now

    Try this:
    Code:
    ffc script flamethrower{
    	void run(){
    		while(true){
    			npc ghost_enemy = Screen->CreateNPC(83);
    			ghost_enemy->X = this->X;
    			ghost_enemy->Y = this->Y;
    			Waitframe();
    		}
    	}
    }
    it might not work, but I'm sure you'll get the general idea from it. I'm not too hot on setting where enemies spawn at at the moment as you can see...
    OK, I'll make the script that centers the FLAMETHROWER on an enemy, then YOU make a vid!!!

    ...........Deal?
    This post contains the official Gleeok seal of approval. Look for these and other posts in an area near you.

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    Re: Flamethrower?!

    yeah sure
    sounds amusing

    just so long as...
    You teach me how it works so I can use it properly >_<
    And also tell me how to set it to work at an ffc rather than an enemy.

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    Re: Flamethrower?!

    Wait, so this is a boss/enemy that spits out flame like a flamethrower?
    I'm kind of confused since there's a quest where a monster spits out flames.

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    Re: Flamethrower?!

    well, what it does is create a 'shooter (fireball)' type enemy at a given place every single frame. It's not really a certain enemy, it just spawns lots of fireshooters, which looks like a big flamethrower wave.
    When Gleeok gets that script done I'll sort a little video out, should show it nicely.

    Might look nice on an Aquamentous for the video Gleeok? Whacha think?

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    Gel
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    Re: Flamethrower?!

    !!!
    So you're saying...
    Fires come out from nowhere in waves like a flamethrower?


    That is pretty useful... for non-enemy things. (center statue or something)

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    Re: Flamethrower?!

    yes, it does do that, however if you wanted to just stick it in a puzzle, it might not work too well because it's rather difficult to dodge, unless you set it up with some kind of 'block fireball' combos around.

    Hmm, you might be able to recreate a Beamos quite nicely with this, espcially if you can make custom fireballs. Can you make custom fireballs nowadays?

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