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Thread: Japanese Import Week on VC

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    Patra Warlock's Avatar
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    Japanese Import Week on VC

    This is a special week on the Wii Shop Channel. Frankly, it's a gamer's dream come true: Nintendo is launching the new Import genre with the release of two games that previously have never been available in the Western Hemisphere on their original platforms. The first will be hugely popular with Mario™ fans, who will love reliving the style of his classic games as they encounter new skills, new levels and new dangers. Nintendo® 64 enthusiasts also get a masterpiece of the shooter genre and perhaps the best game never released outside of Japan. Welcome to Import Week for the Wii Shop Channel!

    The two new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the Wii Shop Channel every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

    Super Mario Bros.™: The Lost Levels™ (NES®, 1 player, rated E for Everyone, 600 Wii Points): Originally released in Japan as Super Mario Bros.® 2, this game has previously made only brief cameo appearances in the Western Hemisphere. Now available on the Virtual Console™ in all of its original splendor, Mario fans will appreciate the familiar look and feel of the game, while finding that its updated game play creates an entirely new challenge. No longer content just to wear different-colored overalls, Mario and Luigi also possess different skill sets: Mario can stop quicker, while Luigi can jump higher. In addition to the classic enemies already known to fans worldwide, there are also Poison Mushrooms, backward Warp Zones, and the occasional wind gust (which can help or hinder your progress) to take into account. And if that's somehow not enough, expert players can go looking for the game's secret worlds. So get ready to put your Mario skills to the ultimate test, and save the Princess again. Just don't be surprised if she's in another castle.

    Sin & Punishment™ (Nintendo 64, 1-2 players, rated T for Teen – Blood, Fantasy Violence, Mild Language, 1,200 Wii Points): Created by the legendary development studio Treasure, this is a game that hard-core gamers and fans of Japanese imports recognize as one of the finest Nintendo 64 titles to have never previously reached North American shores. Its unique combination of English voice-overs with Japanese subtitles (preserved in this version) has only added to the enthusiasm for its eventual release here. Experience the frenetic pace of a classic shooter, while choosing from a variety of options and a number of different skill levels until you are ready to take on the full-blown challenge of Turbo Hard mode. Not to be outdone by the action, however, the intriguing story line gives the game its soul and draws you even further into the mix. Set in the near future, on an overpopulated Earth starved for resources, players uncover the intriguing mystery of two teenagers (Saki and Airan) and their battle against the Ruffians as they advance through level after level of nonstop action. Take a deep breath, gather your energy and prepare to see why this game is so highly praised.
    Oh hell yeah. It's about time. It's a shame these are a bit more expensive, but it's worth it. Now if they could add Earthbound Zero :)

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    Ore...Sanjou! mrz84's Avatar
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    Re: Japanese Import Week on VC

    Le woot. Now I just need a Wii and broadband and I'm set.
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    Octorok Linkus's Avatar
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    Re: Japanese Import Week on VC

    Heh, anther reason why I should buy a Wii. They're piling on too fast; one of these days I will crack and buy one off the spot, even if I don't have the money. I wouldn't be surprised if the original FE comes soon on the list, since many people like Marth in SSBM.

    Also, they could use this to get a jump on games originally released on Super Famicom but were transferred to PSX between translation and localization. Tactics Ogre with the more awesome Super Famicom soundtrack, anyone? :)

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    Ore...Sanjou! mrz84's Avatar
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    Re: Japanese Import Week on VC

    Tactics Ogre=awesomeness. I would buy a Wii and Broadband the minute that happens.
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    Wizrobe rock_nog's Avatar
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    Re: Japanese Import Week on VC

    FINALLY! Oh man, I've been waiting to get the Lost Levels since they first announced it would be released on the Wii. And it's the original, not the Super Nintendo version, too (I'm a purist).
    The artist formally known as macweirdo42, formally known as weirdguy (it's a long, uninteresting story).

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    Death Knight MottZilla's Avatar
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    Re: Japanese Import Week on VC

    Why wouldn't you want the SNES version? SM AllStars is the best mario game ever.

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    Bored Potato Nicholas Steel's Avatar
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    Re: Japanese Import Week on VC

    the japanese version of lost levels has special -1 -2 and -3 levels to play on... IE: the levels are intended for the end user to accessible... but dammit im thinking of not the lost levels >.>
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    Death Knight MottZilla's Avatar
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    Re: Japanese Import Week on VC

    What? I know Lost Levels has like world 1,2,3,4,5,6,7,8,9,A,B,C,D,E,F or something like that. It's been along time since I've played it. Still, SM Allstars is one of the best games EVER released. Why you'd want the NES SMB2 I don't understand unless its a specific glitch.

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    Patra Warlock's Avatar
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    Re: Japanese Import Week on VC

    SMB2j just has a special charm to it. It has new environment sprites, so it's almost like a remixed SMB1. I don't know, I just have always wanted to play the original FDS version :)



    Hehe, Peach looks funny..

    Edit: Haha stumbled on this:
    http://artofwar.free.fr/dossiers/dos...2_dokidoki.php

    It's a comparison between SMB2 (USA) and Doki Doki Panic. Pretty good, but it's all in French or something. Still, neat picture comparison.

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    Wizrobe rock_nog's Avatar
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    Re: Japanese Import Week on VC

    Another reason, other than that I'd never had a chance to play the original SMB2j, is just that I never liked the sound effects of Mario All-Stars. I know, I know, that's a really freakin' weird thing to complain about, but they never seemed right to me. Like stomping a goomba, I always thought should have a satisfying squish sound, but they changed it to more of a thud. Never liked it. That said, it'd be nice if they brought Mario All-Stars to the Wii, because the graphics are hella nice.
    The artist formally known as macweirdo42, formally known as weirdguy (it's a long, uninteresting story).

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