User Tag List

View Poll Results:

Voters
0. You may not vote on this poll
  • 0 0%
Page 2 of 15 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 146

Thread: Metroid Prime 3: Corruption

  1. #11
    Patra vegeta1215's Avatar
    Join Date
    Aug 2000
    Location
    Salisbury, MD
    Age
    41
    Posts
    7,974
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    9,645
    Level
    29
    vBActivity - Bars
    Lv. Percent
    36.88%

    Re: Metroid Prime 3: Corruption

    I picked it up yesterday and played for a couple hours. (I just landed on Bryyo) I'm still trying to get used to the controls though, it feels weird. It probably doesn't help that I have a small TV - Advanced aiming is far too sensitive for me to use, so I'm using Standard. I think I'll get used to it though, at least I hope so. If this game can't convince me of the Wii's potential, I don't think anything will.

    Still, one thing that keeps me from enjoying the game is being the complentionist I am, I don't want to miss scans, so I constantly have the scan visor on. (this has nothing to do with Wii of course) I'll probably post more impressions as I play. Right now though the game feels very un-metroid-ish because of all the other characters in the game. I haven't been isolated yet, which is what Metroid is about.

  2. #12
    Patra Warlock's Avatar
    Join Date
    Feb 2000
    Location
    Eternal Nothingness
    Age
    41
    Posts
    9,018
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    7,110
    Level
    25
    vBActivity - Bars
    Lv. Percent
    78.7%
    Achievements It's over 9000!

    Re: Metroid Prime 3: Corruption

    Quote Originally Posted by MottZilla View Post
    Actually, it's quite a big crowd as the Wiimote + Nunchuck sucks for FPS gaming. While a keyboard and mouse is considered ideal, the dual analog stick setup works well, but the Wiimote and Nunchuck leave ALOT to be desired. You're fooling yourself if you believe everybody loves the Wiimote + Nunchuck for FPS idea.
    You're basing this on what? Red Steel? That game is a POS.

    Anyways, I have Metroid Prime 3. The control works great. It's honestly about as close to real PC FPS control as you're going to get on the Wii. My only complaint so far has had more to do with my setup I think. Wii's sensor bar has always been an issue for me, and I'm constantly finding my cursor off-screen (I got the "Point the Wiimote at the screen" message in Zelda a lot). I think it has to do with the fact I'm so close to it (small room, huge widescreen TV). So that can get annoying at times. But if I manage it (i.e. point it at the small window), the control scheme does work great. But definately turn on Advanced control, that one is the best.

  3. #13
    Keese
    Join Date
    May 2005
    Age
    32
    Posts
    35
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    792
    Level
    9
    vBActivity - Bars
    Lv. Percent
    86.92%

    Re: Metroid Prime 3: Corruption

    Although I must say that nintendo made an excellent choice with the Wii, I will never, ever buy it. Prime 3 looks awesome, and the level of innovativity is brilliant. But it just isn't for me. :/

  4. #14
    Misanthrope Daarkseid's Avatar
    Join Date
    Jan 2001
    Location
    Portland, OR
    Posts
    9,433
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    5,635
    Level
    23
    vBActivity - Bars
    Lv. Percent
    33.13%
    Achievements It's over 9000!

    Re: Metroid Prime 3: Corruption

    Quote Originally Posted by Warlock View Post
    You're basing this on what? Red Steel? That game is a POS.
    Yeah, I first played RE4(which admittedly is a third-person game, but uses the wii-mote to aim, beautifully) and then played Red Steel.

    Ugh.

  5. #15
    Wizrobe erm2003's Avatar
    Join Date
    May 2004
    Location
    Rochester, NY
    Age
    42
    Posts
    2,826
    Mentioned
    16 Post(s)
    Tagged
    7 Thread(s)
    vBActivity - Stats
    Points
    7,357
    Level
    26
    vBActivity - Bars
    Lv. Percent
    16.78%

    Re: Metroid Prime 3: Corruption

    I played through the opening sequences of MP3 and I do have to say the controls work very well. The game is great so far and the first couple major battles (which are well done) are almost a tease of what I expect to see later on. They really did do a great job using the Wii controls to their potential. I can't wait to see what is coming up.

  6. #16
    Death Knight MottZilla's Avatar
    Join Date
    Mar 2000
    Posts
    10,334
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    11,260
    Level
    31
    vBActivity - Bars
    Lv. Percent
    35.57%
    Achievements It's over 9000!

    Re: Metroid Prime 3: Corruption

    Quote Originally Posted by Warlock View Post
    You're basing this on what? Red Steel? That game is a POS.
    Yes Red Steel is a POS. No, that's not what I'm basing my opinion on. The pointing function of the Wii like you just said, has issues. For serious shooters, there's no room for controller issues. Having the aiming disappear or become unresponsive or just not work the way you need when you need it would be extremely irritating. While Daark mentioned RE4, that game doesn't have the issue so much with the pointer because of the game pace and the fact that you can't shoot while moving.

    I don't see the Wiimote&Nunchuck as some ultimate FPS setup cause it isn't. Sure it's different and some people will like it for that. But just the same there are other people that won't like it, and don't think it helps the FPS genre at all.

    And shooters, I play alot of them. I couldn't see using the Wiimote&Nunchuck in any of them. It'd just be a disaster. You really have to have the right type of game for it to work, and a frantic fast paced FPS definitely isn't the right type.

  7. #17
    Patra vegeta1215's Avatar
    Join Date
    Aug 2000
    Location
    Salisbury, MD
    Age
    41
    Posts
    7,974
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    9,645
    Level
    29
    vBActivity - Bars
    Lv. Percent
    36.88%

    Re: Metroid Prime 3: Corruption

    Just got done playing a little more. I'm starting to get used to the controls and it's working out pretty well. Disabling the free look while locked on has helped, and makes the combat feel more like the old Primes, which is fine by me. The controls aren't as good as a mouse (I don't think anything will ever be quite that good) but they are close. I tried a few games on the 360 with the dual stick aiming/moving, and I just can't get used to it.

  8. #18
    Glenn the Great
    Guest

    Re: Metroid Prime 3: Corruption

    I can certainly say that I'd never want to use the Wiimote to play a FPS against other players. I've been a heavy player of FPS's for most of my life, and I understand how in frantic firefights, all it takes, even with a mouse, is a millisecond's worth of control failure to find yourself dead with some punk on the other end saying "lol n00b".

    I imagine that Wiimote aiming is really suited to more casual games where there isn't such a demand for rapid and precise aiming, especially in the middle of movement.

  9. #19
    Wizrobe Pineconn's Avatar
    Join Date
    Jun 2005
    Location
    Columbus, OH
    Age
    32
    Posts
    4,350
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    10,480
    Level
    30
    vBActivity - Bars
    Lv. Percent
    41.87%

    Re: Metroid Prime 3: Corruption

    Put it this way. Both dual sticks and the Wii controls are very precise. But in different ways.

    I never got to used dual analog stick gaming since all the FPS games I played were N64 ones. The dual analog stick, which I'll call DAS, style is no way as natural or as accurately represented by how you would aim a gun/etc. in real life. However, it is of course very precise in its own way.

    With the Wii, it takes real life factors into consideration, like moving your arm too much = missing your target. It can be very precise with practice. If you pick up any weapon that you've never shot before, you won't be able to get bull's-eyes every time you shoot. So therefore the Wii is more natural in this sense and still maintains its precision, but you'll need to master it. Just like you've learned to master the DAS aiming.

    Can you honestly tell me that the first time you played a DAS aiming game that you were dead on every time? Not me; I was not used to it. But I'm sure that if I would have practiced and used it more than that hour I played, I would have improved. These complaints about the "inaccuracy" of the Wii are based on old-style gamers using a brand new style of aiming that they've never used.

    *pants*
    My quests:
    End of Time - First quest, uses classic graphics (Help/discussion thread)
    Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
    End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)

  10. #20
    Dark Lord of the Sith Darth Marsden's Avatar
    Join Date
    Feb 2005
    Age
    39
    Posts
    3,229
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    10,664
    Level
    30
    vBActivity - Bars
    Lv. Percent
    64.44%

    Re: Metroid Prime 3: Corruption

    I'm gonna pick this up when I get a Wii. Still don't have one, but the reasons for grabbing one are building up...
    AGN's resident Doctor Who, Star Wars and Torchwood fan

    Current life projects: Survive job, stay awake, write stuff, find new job. Not in that order.

    Hey, I do online reviews now! Check out my site to see the latest videos.


Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social