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Thread: Animated Wand.. Possible?

  1. #1
    Octorok
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    Animated Wand.. Possible?

    I want to make the wand in my quest look like Link is shooting a flame from his hands, I have a 3 frame animation, in the correct directions but when I use the wand it uses frame one and frame two (as it should act w/out animation). This may be just a oversight, or I may be doing something wrong.

  2. #2
    Wizrobe C-Dawg's Avatar
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    Re: Animated Wand.. Possible?

    Alot of the item animations are still hard-coded and ignore the settings. Wands, swords, do this. Bombs (until recently) and death animation ignore the number of frames you tell them to use.

    For now, you can script animation using FFCs, but I dont know that you can get ZClassic to cooperate otherwise.

  3. #3
    Octorok
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    Re: Animated Wand.. Possible?

    Yeah, I had decided to go for a FFC 'wand' anyway shortly after writeing this post, I want both the wand and projectile to triger burn flags and the only way I can see to do that is with scripting (horray for ZScript! )

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