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Thread: What are these std.zh "Draw Styles?"

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    On top of the world ShadowTiger's Avatar
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    What are these std.zh "Draw Styles?"

    To quote from std.zh:
    Code:
    //Draw styles. Use with item->DrawStyle
    const int DS_NORMAL             = 0;
    const int DS_PHANTOM            = 1;
    const int DS_CLOAKED            = 2;
    const int DS_LINK               = 3;
    The central two lines lead me to believe that these are used to affect enemy visibility styles, but seeing "item->..." quickly cancels that theory. What is this used for?

    And is there any way to affect an individual enemy's visibility via script at the moment?

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    Octorok Master_of_Power's Avatar
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    Re: What are these std.zh "Draw Styles?"

    I did mess around with draw styles before, and yea, the first two work
    Keeping something big a secret, in case it doesn't work out I can understand.
    But he deliberatly drops little hints just to drive us mad.

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