User Tag List

Results 1 to 6 of 6

Thread: warping

  1. #1
    Keese
    Join Date
    May 2007
    Age
    38
    Posts
    58
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    818
    Level
    10
    vBActivity - Bars
    Lv. Percent
    2.14%

    warping

    Is it possible to warp from the title screen to a screen which instantly plays a string, then on the same screen use a warp tile to trigger another string and insert a room warp on yet the same screen? Or is that too many warps?

  2. #2
    Wizrobe The_Amaster's Avatar
    Join Date
    Dec 2005
    Location
    St. Mystere
    Age
    32
    Posts
    3,803
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    8,810
    Level
    28
    vBActivity - Bars
    Lv. Percent
    26.1%

    Re: warping

    Title screen to string room should be fine. Most people make it a down side warp, and place Link on the lower edge. For the two strings, couldn't you just link them, instead of using warps? And then just set up insta-warps all over the string screen, and as soon as the strings finish, you should warp.

  3. #3
    Keese
    Join Date
    May 2007
    Age
    38
    Posts
    58
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    818
    Level
    10
    vBActivity - Bars
    Lv. Percent
    2.14%

    Re: warping

    The strings are linked, but your suggestions are useful. Thanks.

  4. #4
    Keese
    Join Date
    May 2007
    Age
    38
    Posts
    58
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    818
    Level
    10
    vBActivity - Bars
    Lv. Percent
    2.14%

    Re: warping

    I have a problem. In my first dungeon I wanted it to be classic NES style. I try to make a warp to a classic item cellar clone screen but no matter what I do I always get sent to an unused void screen. I'll tell you what I did step by step.

    dungeon room with cellar
    stairs A tile -> item room/warp A
    when I pick up the item I wanted to trigger a string so I put an insta-warp tile on the item.
    i-warp A tile -> clone room for string/warp A
    then I put i-warp tiles around Link to return to previous room
    i-warp B tile -> item room/warp B
    then I use a side warp to warp back to the dungeon room
    side warp up B -> dungeon room/warp B

    this chain of warps never makes it past warp 1. Can anyone help me?

  5. #5
    Wizrobe The_Amaster's Avatar
    Join Date
    Dec 2005
    Location
    St. Mystere
    Age
    32
    Posts
    3,803
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    8,810
    Level
    28
    vBActivity - Bars
    Lv. Percent
    26.1%

    Re: warping

    Your problem is in trying to put the string on the item cellar screen. You're not supposed to mess with those like that. If you want a screen like that, make a new, regular screen, make it look like a item cellar, and make the warp ain insta-warp.

  6. #6
    Keese
    Join Date
    May 2007
    Age
    38
    Posts
    58
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    818
    Level
    10
    vBActivity - Bars
    Lv. Percent
    2.14%

    Re: warping

    I found out the problem, I was using autowarp and regular stairs combos. And yes, I was using a duplicate room for the cellar.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social