.....with 254 to alter a DMap's Palette and MIDI for the rest of the game once a specified dungeon is beaten*?
(* here, "Beaten" means the Boss defeated AND the Triforce Piece Collected)
.....with 254 to alter a DMap's Palette and MIDI for the rest of the game once a specified dungeon is beaten*?
(* here, "Beaten" means the Boss defeated AND the Triforce Piece Collected)
I don't see anything in the ZScript documentation about dmap palettes. And PlaySound() just plays over top of the screen midi.
Currently, it seems there's no ZScript solution for this. I don't know about ZASM or general ZQ trickery.
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