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Thread: Animation Reset when the combo is called into use

  1. #1
    Octorok Hot Water Music's Avatar
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    Animation Reset when the combo is called into use

    I may have suggested this before, but honestly, I'm sure there's a million other people who want this too.

    So like, when the current tile cycles to the next tile, that tile it's cycling to's animation is reset, so you can correctly time out the animation you want.

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    On top of the world ShadowTiger's Avatar
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    Re: Animation Reset when the combo is called into use

    Although that was just suggested, (This is a form of a bug.) It would be nice to see.

  3. #3
    Octorok Hot Water Music's Avatar
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    Re: Animation Reset when the combo is called into use

    Then why call it "animate when room starts"?

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