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Thread: Extended Link Tiles...?

  1. #1
    Wizrobe *b*'s Avatar
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    Extended Link Tiles...?

    So, I heard that they were removed in the latest builds? I have build 293 currently, and they work fine for me. Can someone tell me what's up?

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    Administrator DarkDragon's Avatar
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    Re: Extended Link Tiles...?

    There's no reason they would have had to be removed in the recent builds. If they're not working/buggy, go ahead and post a bug report and I'll look into it.

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    Wizrobe *b*'s Avatar
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    Re: Extended Link Tiles...?

    Unless you consider the horrid placement of the weapon sprites, there's no bugs to mention. I only wanted to confirm something I heard over at PureZC

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    Administrator DarkDragon's Avatar
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    Re: Extended Link Tiles...?

    What's this about weapon sprites?

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    Re: Extended Link Tiles...?

    The default positioning of the weapon sprites, specifically the sword. When stabbing, the sword never fully appears; A few pixels are still under Link, which looks stupid

    Nothing all that important. It's just a visual thing

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    Administrator DarkDragon's Avatar
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    Re: Extended Link Tiles...?

    Are you talking about the flipped slash animation, or something else? The stabbing sword animation looks fine in 1st.qst.

    Post a detailed description of the problem in the bug forum and I'll try to fix it.

  7. #7
    Wizrobe *b*'s Avatar
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    Re: Extended Link Tiles...?

    It's not a bug. It's the exact same way it's been acting since 1.84. The sword never fully extends from under Link's sprite

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