Quote Originally Posted by Cjc7988 View Post
Shields:
* Deku Shield (Blocks rocks): It's a chunk of tree bark. Weee.
* Tin Pot (Reflects rocks): A little better than the Deku Shield, you find this in one of the houses in Hyle Town, I suppose.
* Steel Shield (Blocks rocks, blocks fireballs): This is the first shield you can actually purchase, and it does pretty much what it should. I don't know where you'd buy it, or what it'd cost.
* Ancient Tablet (Blocks rocks, blocks fireballs, blocks enemy magic, blocks gleeok fire): This is the shield people would most likely recognize as the 'super secret' shield, though it's not as powerful as the final shield. It blocks just about everything from the front, and you have to find it.
* Aegis of Ages (Protects Link's Left and front; reflects rocks, reflects fireballs, reflects enemy magic, reflects gleeok fire, Special): This is the truely unique one, so I'll lay out how it would work in a list so it makes recognizable sense.
The Aegis's diagonal reflection seems a bit tricky to implement.

Allow me to propose some elaborations:
* Deku Shield (reflects rocks): Purchasable at Hyle Town for a bargain. Link does not start with this.
* Saucepan Lid (...also blocks spears, boomerangs): ???
* Iron Shield (...also blocks fireballs, flames, ice magic): A cold iron shield. Un-magical - but it can withstand basic elements. The only inedible shield. Idea: when you have it, you are magnetically "vaccuumed (as in Saffith's script)" toward Lodestone blocks?
* Polished Shield (...also reflects magic, sword beams, fireballs): A fairy somewhere can apply an unguent to your Iron Shield. If certain rooms contain a pool of light, then standing within it will cause a beam of reflected light to emanate from your shield.
* Aegis (...also reflects fireball 2's): Fireball 2's are the main weapon of several bosses...


And now:

Hover Boots.
* Hover Boots: Found in a secret cave in the Endless Desert.
* Levitation Boots (unlimited): Found in Chaos World, after the Zelda battle. Required to advance.

Boomerangs.
* Hoop spell (power 0, distance 40): Using a scant bit of magic, this spell sends a green energy ring to grab items and turn windmills. Purchased from a Wizzrobe in the deceased Kokiri Town.
* Boomerang (power 0, distance 40): A non-magical version of the above. Found in Ocean Labyrinth.
* Grasscutter (power 1, distance 50): Slight range difference, and does damage as well. Also slices Tall Grass combos (functionality to be implemented). What better place to find it than in a secret cave in Pol Prairie?
* Morning Sun (power 1, distance unlimited): Longer range, and sheds flames as it spins. Its solar aspect may allow it to rejuvenate certain wilted plants. Unfortunately, you can only rent it out for a limited time from the Rental Shop.

Magic Keys.
* Glass Key: A silver key with a white gem in the handle. Useless - but it can be enchanted with a spell from the Key Fairy who is well-hidden in each major dungeon (often requiring Ocarina music to summon).
* Emerald Key: Opens every locked door and chest in L1.
* Ruby Key: Opens the locked door and the locked chest in L2 (Fire mode).
* Sapphire Key: Opens every locked door and chest in L2 (Ice mode).
* Topaz Key: Opens every locked door and chest in the Temple of Light.
* Onyx Key: Opens every locked door and chest in the Temple of Chaos.