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Thread: Stationary Faries

  1. #1
    Octorok
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    Stationary Faries

    I'd like to have an option to make faries stationary.

    P.s.: about my more maps: to be honest, I need only a few more, I don't need it to go up to 50,000 but I could really use maby 500 maps. You see, I'm using a new technology called, "screen-cycling" for my bosses. I could combine enemies for stuff like guided missiles, but pretty much it is one hp per map. Usualy bosses probably have like 5 or 6 hp. The point is however, that each boss takes this many maps.

    6 hp, 1 map per hp.

    - 3 unchanging layers
    - 6 layers to tell the player how much hp the thing has.
    - 6 maps for the actual play.

    This Means 15 maps per boss. Now perhaps, I could remove the hp layers, however, wouldn't it be nice to have one boss with a bit more hp? What I mean is that I'm planning for a boss who has 99 hp. The sword perhaps does 6attack, and a few other weapons do more. The boss could also repair itself.

    The other thing was that with the angle of incidence = angle or reflection is that I meant for fireballs. Not to sound rude anything, but besides the scripting system and maby 2 or 3 other things, I pretty much know how zc works.

    Thank you. Take it easy, I'm willing to try to work around restrictions, but It'd really help if I could just get my hands on a few more maps...
    2005 - 2007 Defender's Academy II project to be released at the turn of 2007-2008. With awesome graphics (I'm honest. Sorry that KKA didn't have what I said it had : ( ), dynamic plots, bonus-featurs, side-quests, a huge map bristling with creativity and mastery, you'll agree that this quest is very good. Don't miss out on the great bosses that I'll create either. Each one will take days to build, and will be a fun challenge that will test your wits. Email me for information or screenshots.

  2. #2
    Octorok
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    Re: Stationary Faries

    I'd like to have an option to make faries stationary.
    Stationary fairies already exist - it's just that they don't currently have a default icon.

  3. #3
    On top of the world ShadowTiger's Avatar
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    Re: Stationary Faries

    Quote Originally Posted by Luigi View Post
    Stationary fairies already exist - it's just that they don't currently have a default icon.
    I'm not sure what you mean by icon, but there does exist two separate "items" for the Fairy (Moving) and Fairy (Stationary). They're in the Quest-> Items area. (In the current build. In previous builds, they're in the usual item area, Quest-> Graphics-> Sprites-> Items.)

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