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Thread: Walk on walls?

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    Gel Dominator_101's Avatar
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    Walk on walls?

    I was making a dungeon in the game that i'm making, and when I tested it, it was a little weird...



    When I went to go through a doorway, Link just walked over the wall. I'm not sure if I acidentally did something to cause this, or If i have to do something to get rid of this...
    Currently working on: Tale of the cheeses.(My first game)

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    Gibdo
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    Re: Walk on walls?

    I see you must have the freeform dungeon quest rule checked. When you have it checked, you'll have to set the door frame combo type to overhead.

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    Gel Dominator_101's Avatar
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    Re: Walk on walls?

    Oh, thanks! It works now! I just unchecked freeform dungeons.
    Currently working on: Tale of the cheeses.(My first game)

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    On top of the world ShadowTiger's Avatar
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    Re: Walk on walls?

    Two solutions here:

    1) Right-click on the part of the door that Link should be walking under, and click Edit. Change its properties to Overhead. It will now act as if it were on layer 5.
    2) Uncheck the quest rule "Freeform Dungeons." This is inadvisable though, as many people prefer the freedom granted by Freeform Dungeons.

    EDIT: Oh wow, I posted this late. (Had to get up and come back...) I actually advise the former rather than the latter.

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    Gel Dominator_101's Avatar
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    Re: Walk on walls?

    what are some of the advantages of freeform dungeons?
    Currently working on: Tale of the cheeses.(My first game)

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    Gibdo beefster09's Avatar
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    Re: Walk on walls?

    Freeform dungeons let you put uncentered walls in a room.
    Avatar: Just who the SPAAAACE do you think I am?

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    Gel
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    Re: Walk on walls?

    One question. Can you put shutters or bombable doors that are uncentered? I know your looking dominator.
    Link vs. Sora was obvious battle. Sora would beat link, but Zelda would save would save his sorry hiny

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    Gel Dominator_101's Avatar
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    Re: Walk on walls?

    Quote Originally Posted by anifan View Post
    One question. Can you put shutters or bombable doors that are uncentered? I know your looking dominator.
    I'm not sure... I guess if you really wanted to, you could put a flag on whatever you wanted to blow up, and for a shutter door, if you place the shutter sprites where you wanted, then made a secret combo that would just change the sprites to an open door, it might work, but I'm new with ZC, so I'm not completely sure.
    Currently working on: Tale of the cheeses.(My first game)

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    Gel
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    Re: Walk on walls?

    Good idea, but there's one problem. What if the flags reset? In all other ways, good idea
    Link vs. Sora was obvious battle. Sora would beat link, but Zelda would save would save his sorry hiny

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    Gel Dominator_101's Avatar
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    Re: Walk on walls?

    Quote Originally Posted by anifan View Post
    Good idea, but there's one problem. What if the flags reset? In all other ways, good idea
    hmm... Then you do it again? im new with ZC, so I dont know that much about it. There may be someway to make it not reset. And with the shutter, I dont think enemies reapear every time you enter a room, so I would guess it would kick in automatically if there are no enemies, but I don't know if it would...You could try it and find out.
    Currently working on: Tale of the cheeses.(My first game)

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