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Thread: Offical Beta Release topic

  1. #31
    Bored Potato Nicholas Steel's Avatar
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    Re: Offical Beta Release topic

    what What WHAT!? are you removing z3 movement for awhile?
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  2. #32
    Lynel Revfan9's Avatar
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    Re: Offical Beta Release topic

    Yep.

  3. #33
    On top of the world ShadowTiger's Avatar
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    Re: Offical Beta Release topic

    And BTW, I've decided not to go through with Z3 scrolling, at least not until 2.5 is released.
    Thank theh lawrd. Our Z3 Movement is safe.

    So no. :p

  4. #34
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    Re: Offical Beta Release topic

    Quote Originally Posted by franpa View Post
    side not as too why it never changed freedom... you may have had to erase your temporary files each time you downloaded it due to the download being at the same location and having the same name.

    - 2.10 quests "seem" fine.
    - castle haunt i couldnt enter because of unknown reasons... there was a barrier stopping me from entering the house/castle/whatever.
    - zelda's quest for link 2 worked apparently fine.
    - link to the darkness (1.90 quest) is showing things in caves out on the overworld.
    - 1.90 quest for a save game results in a crash upon exit within ntdll.dll
    - B button items wont work in your special build above... or in dinus quest you start with bombs but i couldnt use them.
    The bombs not working by default is a known bug that I thought I fixed. Guess the changes got overwritten or something. 1.90 quests I'll take a look at. Castle Haunt seems to be related to the bug where things in caves are shown in the overworld. Will take a look at that.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  5. #35
    Bored Potato Nicholas Steel's Avatar
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    Re: Offical Beta Release topic

    also yes the B button WAS fixed in beta 16B....
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  6. #36
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    Re: Offical Beta Release topic

    It's not the same bug though. It occurs only with bombs and super bombs. Pick up a bomb/super bomb and you'll see that you'll be able to use it fine.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  7. #37
    Bored Potato Nicholas Steel's Avatar
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    Re: Offical Beta Release topic

    oh, ok then.... is there like a IRC channel i can use to like speak to devs in real time?
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  8. #38
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    Re: Offical Beta Release topic

    #PureZC on irc.initialized.org is where I usually hang out. DN also comes by at times too.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  9. #39
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    Re: Offical Beta Release topic

    Build 118 released.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  10. #40
    Wizrobe Freedom's Avatar
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    Re: Offical Beta Release topic

    Slow movement in Z3 movement changed a bit. See if the behavior is better or worse
    I think it has more to do with this

    We'll work on optimizaing the engine when the time comes. There are definitely some bottlenecks that need to be addressed, but not until we get some sort of stability first.
    then any kind of bug or anything, it's just everything has slowed down making link look strange.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

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