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Thread: Offical Beta Release topic

  1. #21
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    Re: Offical Beta Release topic

    Are you sure you're redownloading and replacing the current zelda-w.exe with the new one? I'm positive that there's supposed be more in that file after 'scrolling up'. At least one more line, if not more...

    I'll be back in about 15 minutes btw.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  2. #22
    Wizrobe Freedom's Avatar
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    Re: Offical Beta Release topic

    yep, but I'll run the last one again in case something went afoul overwritting it.
    This time I'll delete the zelda-w.exe outright before unzipping the new.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  3. #23
    Wizrobe Freedom's Avatar
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    Re: Offical Beta Release topic

    This time I deleted the 116test.zip and the zelda-w.exe file before downloading and running again.
    here's the result.

    Zelda Classic v2.11 Beta (Build 16)
    Allocating quest path buffers (4.00k/4.00k)...OK
    Allocating map buffer (633.25k/637.25k)... OK
    Allocating combo buffer (5.98k/643.23k)... OK
    Allocating string buffer (9.75M/10.38M)... OK
    Allocating door combo buffer (159.50k/10.53M)... OK
    Allocating dmap buffer (236.00k/10.76M)... OK
    Allocating combo buffer (1.62M/12.38M)... OK
    Allocating color data buffer (158.11k/12.54M)... OK
    Allocating tile buffer (511.88k/21.04M)... OK
    Allocating trash buffer (97.66k/21.13M)... OK
    Allocating item buffer (17.00k/21.15M)... OK
    Allocating weapon buffer (2.00k/21.15M)... OK
    Allocating guy buffer (20.00k/21.17M)... OK
    Allocating combo class buffer (29.39k/21.20M)... OK
    Initializing Allegro... OK
    Checking Files... OK
    Allocating bitmap buffers... OK
    Loading data files:
    Zelda.Dat...OK
    Fonts.Dat...OK
    SFX.Dat...OK
    Loading saved games... Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Reading Header...okay.
    Reading Rules...okay.
    Reading Strings...okay.
    Reading Doors...okay.
    Reading DMaps...okay.
    Reading Misc. Data...okay.
    Reading Misc. Colors...okay.
    Reading Game Icons...okay.
    Reading Items...okay.
    Reading Weapons...okay.
    Reading Maps...okay.
    Reading Combos...okay.
    Reading Combo Aliases...okay.
    Reading Color Data...okay.
    Reading Tiles...okay.
    Reading MIDIs...okay.
    Reading Cheat Codes...okay.
    Reading Init. Data...okay.
    Reading Custom Guy Data...okay.
    Reading Custom Link Sprite Data...okay.
    Reading Custom Subscreen Data...okay.
    Reading FF Script Data...okay.
    Reading SFX Data...okay.
    Done.
    OK
    Initializing sound driver... OK
    Triplebuffer available
    Loading Quest...

    Decrypting ...okay.
    Opening...okay.
    Loading Quest...

    Decrypting ...okay.
    Opening...okay.
    Loading Quest...

    Decrypting ...okay.
    Opening...okay.
    Loading Quest...

    Decrypting ...okay.
    Opening...okay.
    Loading Quest...

    Decrypting ...okay.
    Opening...okay.
    Loading Quest...

    Decrypting ...okay.
    Opening...okay.
    Loading Quest...

    Decrypting...okay.
    Opening...okay.
    Reading Header...okay.
    Reading Rules...okay.
    Reading Strings...okay.
    Reading Doors...okay.
    Reading DMaps...okay.
    Reading Misc. Data...okay.
    Reading Misc. Colors...okay.
    Reading Game Icons...okay.
    Reading Items...okay.
    Reading Weapons...okay.
    Reading Maps...okay.
    Reading Combos...okay.
    Reading Combo Aliases...okay.
    Reading Color Data...okay.
    Reading Tiles...okay.
    Reading MIDIs...okay.
    Reading Cheat Codes...okay.
    Reading Init. Data...okay.
    Reading Custom Guy Data...okay.
    Reading Custom Link Sprite Data...okay.
    Reading Custom Subscreen Data...okay.
    Reading FF Script Data...okay.
    Reading SFX Data...okay.
    Done.
    scrolling up
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  4. #24
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    Re: Offical Beta Release topic

    I'm an idiot. NOW I see what's wrong, and I should've seen it from the beginning.

    Redownload it just once more, and tell me if the bug goes away.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  5. #25
    Wizrobe Freedom's Avatar
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    Re: Offical Beta Release topic

    Quote Originally Posted by jman2050 View Post
    I'm an idiot. NOW I see what's wrong, and I should've seen it from the beginning.

    Redownload it just once more, and tell me if the bug goes away.

    no no no....
    We aren't going to get into those old "I'm an Idiot" stories.
    I have too many, and besides... who wants to open up THOSE old sores.




    by the way...
    IT WORKS!

    but it is very slow.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  6. #26
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    Re: Offical Beta Release topic

    We'll work on optimizaing the engine when the time comes. There are definitely some bottlenecks that need to be addressed, but not until we get some sort of stability first.

    And btw, I'v decided not to go through with Z3 scrolling, at least not until 2.5 is released.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  7. #27
    Wizrobe Freedom's Avatar
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    Re: Offical Beta Release topic

    Yes, I've been reading along about the Z3 scrolling thing.
    I think that's a wise decision.
    Too many things added too quickly can only make the job of crushing bugs a nightmare since it increases the amount of places that they could be coming from.
    something like.... too many cooks spoil the broth.... or sumthin'
    Make you busier than a one legged man in a butt kicking contest.

    Now if you can shut "L" down for a while, or get him on bugs instead of new features, a stable release might still be possible.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  8. #28
    Lynel elise's Avatar
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    Re: Offical Beta Release topic

    works for me too , your the man Jman
    and a very wise decision :)

  9. #29
    Bored Potato Nicholas Steel's Avatar
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    Re: Offical Beta Release topic

    side not as too why it never changed freedom... you may have had to erase your temporary files each time you downloaded it due to the download being at the same location and having the same name.

    - 2.10 quests "seem" fine.
    - castle haunt i couldnt enter because of unknown reasons... there was a barrier stopping me from entering the house/castle/whatever.
    - zelda's quest for link 2 worked apparently fine.
    - link to the darkness (1.90 quest) is showing things in caves out on the overworld.
    - 1.90 quest for a save game results in a crash upon exit within ntdll.dll
    - - 2.10 quests "seem" fine.
    - castle haunt i couldnt enter because of unknown reasons... there was a barrier stopping me from entering the house/castle/whatever.
    - zelda's quest for link 2 worked apparently fine.
    - link to the darkness (1.90 quest) is showing things in caves out on the overworld.
    - 1.90 quest for a save game results in a crash upon exit within ntdll.dll
    - B button items wont work in your special build above... or in dinus quest you start with bombs but i couldnt use them.
    Computer specifications:
    Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case

  10. #30
    Wizrobe *b*'s Avatar
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    Re: Offical Beta Release topic

    Quote Originally Posted by jman2050 View Post
    And btw, I'v decided not to go through with Z3 scrolling, at least not until 2.5 is released.
    That's fine. Though, I do hope you'll try it again sometime soon after 2.5 is out

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