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Thread: Grass treasure frequency

  1. #1
    Tesko
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    Grass treasure frequency

    Is there a way to lower the frequency of items appearing when cutting grass? I want to make a forest thick with grass, and a large grassy plain, but with all that grass, it becomes too easy to rack up on funds. I've thought of pumping up the prices of items, but it would still be very easy.

  2. #2
    Lynel Modus Ponens's Avatar
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    Re: Grass treasure frequency

    You could always replace some of your grass combos with slash combos. That would sacrifice the little flying grass clippings effect associated with grass, but at least it would produce the intended effect.
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  3. #3
    Tesko
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    Re: Grass treasure frequency

    That would be good since then I could disperse the 'real' grass around. Please forgive my ignorance, I'm very new to this, but what exactly are slash combos?

  4. #4
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    Re: Grass treasure frequency

    Do you understand how combos work?

  5. #5
    Wizrobe C-Dawg's Avatar
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    Re: Grass treasure frequency

    You dont have to sacrifice the grass effect, totally. You just have to set it up yourself via combo animation.

    Grass combo with slash flag -> animation of leaves superimposed over cut grass combo -> cut grass combo

  6. #6
    Wizrobe Freedom's Avatar
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    Re: Grass treasure frequency

    You'd lose the sound when doing it that way too.
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  7. #7
    Tesko
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    Re: Grass treasure frequency

    Quote Originally Posted by C-Dawg View Post
    You dont have to sacrifice the grass effect, totally. You just have to set it up yourself via combo animation.

    Grass combo with slash flag -> animation of leaves superimposed over cut grass combo -> cut grass combo
    Okay then how do I superimpose the animation, and will doing the same give me the "walking through tall grass" effect? I modified an empty combo so that it uses the "tall grass" sprite but it looks flat.

    EDIT: I see there is a "tall grass" type, but if I use that, I obviously can't have it as "slash" can I?

  8. #8
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    Re: Grass treasure frequency

    The 'tall grass' combo has the following effects:
    1) puts the 'MISC: Tall Grass' sprite underneath link when he walks over it (simmilar to shallow water)
    2) acts like a 'Slash --> Item Combo'
    3) when slashed, uses the 'MISC: Grass Clippings' sprite to animate being slashed

  9. #9
    Tesko
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    Re: Grass treasure frequency

    Quote Originally Posted by Joe123 View Post
    The 'tall grass' combo has the following effects:
    1) puts the 'MISC: Tall Grass' sprite underneath link when he walks over it (simmilar to shallow water)
    2) acts like a 'Slash --> Item Combo'
    3) when slashed, uses the 'MISC: Grass Clippings' sprite to animate being slashed
    Okay, I understand that, now how do I recreate that?

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