How can you make an enemy change its attacks for a certain number of tics and goes back to its original attack? Have 3 attacks? 4?
And how would you make it change its attack and strength of attack depending on health?
How about color depending on health? Graphic?
How about a script that checks enemy's heath and shows a graphic for how much health it has?
I'm doing a scripting test, and I will ask questions along the way here.
And if you don't mind give it to me in simple English and perhaps an example of each.