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Thread: LSGMB Ahoy (Demo of 2-D exploring game)

  1. #11
    Octorok Master_of_Power's Avatar
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    One of the things I saw was the fact that on walls you can jump up slighly in mid air if you are next to the wall. Is it a glitch? Or is it intended? Either way, its a neat feature and can have its uses.
    Keeping something big a secret, in case it doesn't work out I can understand.
    But he deliberatly drops little hints just to drive us mad.

  2. #12
    Wizrobe C-Dawg's Avatar
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    It has something to do with the way my script detects whether you are standing on a solid combo and _L_'s gravity script pushing Link onto the grid, I think. Not sure how it arises, and not sure why it's a half-jump instead of a full one, but you're right - it's sort of neat.

  3. #13
    Wizrobe C-Dawg's Avatar
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    Remember the corridors from The Guardian Legend? They've now been scripted. I've only added two to LSGMB, one in the Caslte Zone, one in the Desert Zone. Check them out, they rock my balls off.

    http://www.filefactory.com/file/fb9d5b/

  4. #14
    Ultimate Prankster Lucario QDB Manager
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    Your file is corrupted- Not only does it take a while for the download thing to appear, but it can't be opened by ZC! O_o

  5. #15
    Wizrobe C-Dawg's Avatar
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    Huh. Well, I'll fix it later today. Any ideas on a more reliable download host?

  6. #16
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    C-Dawg: Send me a PM with your login credentials you want to use, I can set you up with 200MBs space. :)

  7. #17
    Wizrobe C-Dawg's Avatar
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    Thanks, Sephiroth.

    Alright, so here's some screenshots to explain what I'm talking about for those of you who never played The Guardian Legend.

    Here I am, hopping around in the Castle Zone.

    Oh! What have we here? Its a corridor entrance!

    Thank you, ability to spawn enemies, and Link Tile modification., for the abilit to transform the player into a fighter jet. I can handle this.

    Oh shi

    After getting through that, our hero sets off for the Biological Zone.

    Which also has corridors.

    And so on.

    And, of course, there are custom bosses, such as this little fella.

    Who POOPS BEES.


    Anyway, here you go, unpassworded and all.

    http://users.sephiroth.ws/C-Dawg/sidequest.zip

  8. #18
    Octorok
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    The current version no longer works. I download it, but zquest has an error opening the file ("Error: Unable to open the file").

  9. #19
    Wizrobe C-Dawg's Avatar
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    Huh. Looks like leaving it as a raw qst file is no good. Now it's in a zip file for download, perhaps that will work.

  10. #20
    Octorok
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    Re: LSGMB Ahoy (Demo of 2-D exploring game)

    That worked, thanks.

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