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Thread: Crunch Time

  1. #111
    Robots in Disguise
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    Re: Crunch Time

    Quote Originally Posted by Revfan9 View Post
    A question, was 2.10.1 just coded and not tested at all before release?
    To be blunt, yes. ZC 2.10.1 could technically be called a beta. It was put out there for everyone to find bugs that needed killing.

  2. #112
    Murana Wolford DarkFlameWolf's Avatar
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    Re: Crunch Time

    but what's confusing is now we have two things to test for in killing bugs: 2.10.1 and 2.11 beta 15/16. So which one is more important, which one is going to get the royal treatment? I thought 2.11 was the version that we were all aiming to make a full public 2.5 release with. But now it seems that's dashed and we're just working on 2.10.1 to satisfy the masses. Well, my latest quest won't work anymore with 2.10, its only compatible with 2.11 betas and above. So I'm not sure what this means for the future of my quest making. Or is DN working on 2.10.1 to get bug free and the rest of the devs are working on 2.11, beta 16? I'm very confused here.
    "If anybody says him/her/it without defining what they're talking about, the conversation is automatically about my p.e.n.i.s. :-D" - Wild Bill
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  3. #113
    Keese
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    Re: Crunch Time

    I think DN is making a bug free version of 2.10 while the other devs continue with the new version. This way we have a stable version that doesn't have all the extra baggage of the new versions, and is fully compatible with all quests that 2.10 or below.

  4. #114
    Wizrobe *b*'s Avatar
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    Re: Crunch Time

    Signpost combo! Yay! Erm, that IS a 'press-A-to-read' combo, right?

  5. #115
    Gibdo beefster09's Avatar
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    Re: Crunch Time

    Maybe even a "Press-A-while-facing-to-read" signpost combo? It would look kinda weird if someone was reading a sign that's behind them.
    Maybe add a person combo; it's like an eyeball combo, only you can "talk" to it. Or it could be like a signpost only it faces you. Wait, you could fake it by using an eyeball combo, and a signpost.
    What about just a plain old "display string" and "display string (press A)" combos?
    Avatar: Just who the SPAAAACE do you think I am?

  6. #116
    Octorok
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    Re: Crunch Time

    Not to sound like a broken record, but I agree with most of the people here: finish what you're working on before releasing 2.5. Don't go for the Dec. 31st deadline; this is the worst time of the year to try to rush things.

    Bug test, bug test, bug test. We want something stable if we're going to be using it as a primary version all year.

    Also, I'm sure nobody remembers/cares about the question, but I wanted to point out that I only made Classic jumping tiles, not charge tiles.
    ...but then, I've been eating paste all morning, so what do I know?

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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